public abstract class AbstractScriptedEvent<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends java.lang.Object implements ScriptedEvent<G,A,R>
Constructor and Description |
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AbstractScriptedEvent() |
Modifier and Type | Method and Description |
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protected abstract void |
setEventData(java.lang.String pluginName,
java.lang.String scriptPath,
java.lang.String options) |
protected abstract java.lang.String |
typeName(int eventType) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getEventArch, getEventType, getOptions, getPluginName, getScriptPath, modifyEventPath