Interface Map2
public interface Map2
Interface defining constants for the "map2" Crossfire protocol message.
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intThe mask for extracting the animation ID.static final intAnimation type: normal animation.static final intAnimation type: randomized animation.static final intAnimation type: synchronized animation.static final intThe mask for extracting the animation type.static final intThe lowest bit of the animation type.static final intClear a square.static final intDarkness information.static final intFace information for layer 0.static final intFace information for layer 1.static final intFace information for layer 2.static final intFace information for layer 3.static final intFace information for layer 4.static final intFace information for layer 5.static final intFace information for layer 6.static final intFace information for layer 7.static final intFace information for layer 8.static final intFace information for layer 9.static final intOffset for coordinate values in map2 command.static final intThe bit value whether this is a face or an animation.static final intThe total number of map layers to display.static final intNormal coordinate.static final intScroll information.
-
Field Details
-
NUM_LAYERS
static final int NUM_LAYERSThe total number of map layers to display.- See Also:
-
COORD_OFFSET
static final int COORD_OFFSETOffset for coordinate values in map2 command.- See Also:
-
TYPE_COORDINATE
static final int TYPE_COORDINATENormal coordinate.- See Also:
-
TYPE_SCROLL
static final int TYPE_SCROLLScroll information.- See Also:
-
COORD_CLEAR_SPACE
static final int COORD_CLEAR_SPACEClear a square.- See Also:
-
COORD_DARKNESS
static final int COORD_DARKNESSDarkness information.- See Also:
-
COORD_LAYER0
static final int COORD_LAYER0Face information for layer 0.- See Also:
-
COORD_LAYER1
static final int COORD_LAYER1Face information for layer 1.- See Also:
-
COORD_LAYER2
static final int COORD_LAYER2Face information for layer 2.- See Also:
-
COORD_LAYER3
static final int COORD_LAYER3Face information for layer 3.- See Also:
-
COORD_LAYER4
static final int COORD_LAYER4Face information for layer 4.- See Also:
-
COORD_LAYER5
static final int COORD_LAYER5Face information for layer 5.- See Also:
-
COORD_LAYER6
static final int COORD_LAYER6Face information for layer 6.- See Also:
-
COORD_LAYER7
static final int COORD_LAYER7Face information for layer 7.- See Also:
-
COORD_LAYER8
static final int COORD_LAYER8Face information for layer 8.- See Also:
-
COORD_LAYER9
static final int COORD_LAYER9Face information for layer 9.- See Also:
-
FACE_ANIMATION
static final int FACE_ANIMATIONThe bit value whether this is a face or an animation.- See Also:
-
ANIM_NORMAL
static final int ANIM_NORMALAnimation type: normal animation. Starts at index zero.- See Also:
-
ANIM_RANDOM
static final int ANIM_RANDOMAnimation type: randomized animation. Starts at random index.- See Also:
-
ANIM_SYNC
static final int ANIM_SYNCAnimation type: synchronized animation. Starts at same state as similar animations.- See Also:
-
ANIM_MASK
static final int ANIM_MASKThe mask for extracting the animation ID.- See Also:
-
ANIM_TYPE_SHIFT
static final int ANIM_TYPE_SHIFTThe lowest bit of the animation type.- See Also:
-
ANIM_TYPE_MASK
static final int ANIM_TYPE_MASKThe mask for extracting the animation type. To be applied after shifting.- See Also:
-