Interface Map2
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public interface Map2Interface defining constants for the "map2" Crossfire protocol message.
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Field Summary
Fields Modifier and Type Field Description static intANIM_MASKThe mask for extracting the animation ID.static intANIM_NORMALAnimation type: normal animation.static intANIM_RANDOMAnimation type: randomized animation.static intANIM_SYNCAnimation type: synchronized animation.static intANIM_TYPE_MASKThe mask for extracting the animation type.static intANIM_TYPE_SHIFTThe lowest bit of the animation type.static intCOORD_CLEAR_SPACEClear a square.static intCOORD_DARKNESSDarkness information.static intCOORD_LAYER0Face information for layer 0.static intCOORD_LAYER1Face information for layer 1.static intCOORD_LAYER2Face information for layer 2.static intCOORD_LAYER3Face information for layer 3.static intCOORD_LAYER4Face information for layer 4.static intCOORD_LAYER5Face information for layer 5.static intCOORD_LAYER6Face information for layer 6.static intCOORD_LAYER7Face information for layer 7.static intCOORD_LAYER8Face information for layer 8.static intCOORD_LAYER9Face information for layer 9.static intCOORD_OFFSETOffset for coordinate values in map2 command.static intFACE_ANIMATIONBit value whether this is a face or an animation.static intNUM_LAYERSThe total number of map layers to display.static intTYPE_COORDINATENormal coordinate.static intTYPE_SCROLLScroll information.
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Field Detail
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NUM_LAYERS
static final int NUM_LAYERS
The total number of map layers to display.- See Also:
- Constant Field Values
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COORD_OFFSET
static final int COORD_OFFSET
Offset for coordinate values in map2 command.- See Also:
- Constant Field Values
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TYPE_COORDINATE
static final int TYPE_COORDINATE
Normal coordinate.- See Also:
- Constant Field Values
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TYPE_SCROLL
static final int TYPE_SCROLL
Scroll information.- See Also:
- Constant Field Values
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COORD_CLEAR_SPACE
static final int COORD_CLEAR_SPACE
Clear a square.- See Also:
- Constant Field Values
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COORD_DARKNESS
static final int COORD_DARKNESS
Darkness information.- See Also:
- Constant Field Values
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COORD_LAYER0
static final int COORD_LAYER0
Face information for layer 0.- See Also:
- Constant Field Values
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COORD_LAYER1
static final int COORD_LAYER1
Face information for layer 1.- See Also:
- Constant Field Values
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COORD_LAYER2
static final int COORD_LAYER2
Face information for layer 2.- See Also:
- Constant Field Values
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COORD_LAYER3
static final int COORD_LAYER3
Face information for layer 3.- See Also:
- Constant Field Values
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COORD_LAYER4
static final int COORD_LAYER4
Face information for layer 4.- See Also:
- Constant Field Values
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COORD_LAYER5
static final int COORD_LAYER5
Face information for layer 5.- See Also:
- Constant Field Values
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COORD_LAYER6
static final int COORD_LAYER6
Face information for layer 6.- See Also:
- Constant Field Values
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COORD_LAYER7
static final int COORD_LAYER7
Face information for layer 7.- See Also:
- Constant Field Values
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COORD_LAYER8
static final int COORD_LAYER8
Face information for layer 8.- See Also:
- Constant Field Values
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COORD_LAYER9
static final int COORD_LAYER9
Face information for layer 9.- See Also:
- Constant Field Values
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FACE_ANIMATION
static final int FACE_ANIMATION
Bit value whether this is a face or an animation.- See Also:
- Constant Field Values
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ANIM_NORMAL
static final int ANIM_NORMAL
Animation type: normal animation. Starts at index zero.- See Also:
- Constant Field Values
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ANIM_RANDOM
static final int ANIM_RANDOM
Animation type: randomized animation. Starts at random index.- See Also:
- Constant Field Values
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ANIM_SYNC
static final int ANIM_SYNC
Animation type: synchronized animation. Starts at same state as similar animations.- See Also:
- Constant Field Values
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ANIM_MASK
static final int ANIM_MASK
The mask for extracting the animation ID.- See Also:
- Constant Field Values
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ANIM_TYPE_SHIFT
static final int ANIM_TYPE_SHIFT
The lowest bit of the animation type.- See Also:
- Constant Field Values
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ANIM_TYPE_MASK
static final int ANIM_TYPE_MASK
The mask for extracting the animation type. To be applied after shifting.- See Also:
- Constant Field Values
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