public abstract class AbstractScriptedEvent<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends java.lang.Object implements ScriptedEvent<G,A,R>
| Constructor and Description |
|---|
AbstractScriptedEvent() |
| Modifier and Type | Method and Description |
|---|---|
protected abstract void |
setEventData(@NotNull java.lang.String pluginName,
@NotNull java.lang.String scriptPath,
@NotNull java.lang.String options) |
protected abstract @NotNull java.lang.String |
typeName(int eventType) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetEventArch, getEventType, getOptions, getPluginName, getScriptPath, modifyEventPath