public class FilesResourcesReader extends AbstractFilesResourcesReader<GameObject,MapArchObject,Archetype>
Constructor and Description |
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FilesResourcesReader(@NotNull java.io.File archDirectory,
@NotNull java.io.File collectedDirectory,
@NotNull ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
@NotNull AbstractArchetypeParser<GameObject,MapArchObject,Archetype,?> archetypeParser,
@NotNull FaceObjects faceObjects,
@NotNull AnimationObjects animationObjects,
@NotNull ArchFaceProvider archFaceProvider)
Creates a new instance.
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Modifier and Type | Method and Description |
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protected boolean |
isValidEntry(int folderLevel,
java.lang.String name)
Returns whether a file name should be processed.
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@NotNull FaceProvider |
read(@NotNull ErrorView errorView,
@NotNull java.util.List<GameObject> invObjects)
Reads the resources.
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addPNGFace, loadAnimationsFromCollect, loadAnimTree
public FilesResourcesReader(@NotNull @NotNull java.io.File archDirectory, @NotNull @NotNull java.io.File collectedDirectory, @NotNull @NotNull ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet, @NotNull @NotNull AbstractArchetypeParser<GameObject,MapArchObject,Archetype,?> archetypeParser, @NotNull @NotNull FaceObjects faceObjects, @NotNull @NotNull AnimationObjects animationObjects, @NotNull @NotNull ArchFaceProvider archFaceProvider)
archDirectory
- the "arch" directory to readcollectedDirectory
- the collected directoryarchetypeSet
- the archetype set to updatearchetypeParser
- the archetype parser to usefaceObjects
- the face objects instanceanimationObjects
- the animation objects instancearchFaceProvider
- the arch face provider to use@NotNull public @NotNull FaceProvider read(@NotNull @NotNull ErrorView errorView, @NotNull @NotNull java.util.List<GameObject> invObjects)
AbstractResourcesReader
read
in class AbstractFilesResourcesReader<GameObject,MapArchObject,Archetype>
errorView
- the error view for reporting problemsinvObjects
- all read archetypes are added to this listprotected boolean isValidEntry(int folderLevel, java.lang.String name)
AbstractFilesResourcesReader
isValidEntry
in class AbstractFilesResourcesReader<GameObject,MapArchObject,Archetype>
folderLevel
- the folder levelname
- the base name of the file name