| Packages that use Animation | |
|---|---|
| com.realtime.crossfire.jxclient.animations | |
| com.realtime.crossfire.jxclient.map | Implements the map model which is shown in the map and magic map views. |
| com.realtime.crossfire.jxclient.mapupdater | |
| Uses of Animation in com.realtime.crossfire.jxclient.animations |
|---|
| Fields in com.realtime.crossfire.jxclient.animations with type parameters of type Animation | |
|---|---|
private java.util.Map<java.lang.Integer,Animation> |
Animations.animations
All defined animations. |
| Methods in com.realtime.crossfire.jxclient.animations that return Animation | |
|---|---|
Animation |
Animations.get(int animationId)
Returns the animation for an animation id. |
| Uses of Animation in com.realtime.crossfire.jxclient.map |
|---|
| Fields in com.realtime.crossfire.jxclient.map declared as Animation | |
|---|---|
private Animation |
AnimationState.animation
The Animation to display. |
| Methods in com.realtime.crossfire.jxclient.map with parameters of type Animation | |
|---|---|
void |
CfMapAnimations.add(Location location,
Animation animation,
int type)
Adds a visible animation. |
| Constructors in com.realtime.crossfire.jxclient.map with parameters of type Animation | |
|---|---|
AnimationState(CfMapUpdater mapUpdater,
Animation animation,
int index)
Creates a new instance. |
|
| Uses of Animation in com.realtime.crossfire.jxclient.mapupdater |
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| Methods in com.realtime.crossfire.jxclient.mapupdater with parameters of type Animation | |
|---|---|
private void |
CfMapUpdater.processMapAnimation(int x,
int y,
int layer,
Animation animation,
int type)
Updates a map square by changing an animation. |