Uses of Class
com.realtime.crossfire.jxclient.animations.Animation

Packages that use Animation
com.realtime.crossfire.jxclient.animations   
com.realtime.crossfire.jxclient.map Implements the map model which is shown in the map and magic map views. 
com.realtime.crossfire.jxclient.mapupdater   
 

Uses of Animation in com.realtime.crossfire.jxclient.animations
 

Fields in com.realtime.crossfire.jxclient.animations with type parameters of type Animation
private  java.util.Map<java.lang.Integer,Animation> Animations.animations
          All defined animations.
 

Methods in com.realtime.crossfire.jxclient.animations that return Animation
 Animation Animations.get(int animationId)
          Returns the animation for an animation id.
 

Uses of Animation in com.realtime.crossfire.jxclient.map
 

Fields in com.realtime.crossfire.jxclient.map declared as Animation
private  Animation AnimationState.animation
          The Animation to display.
 

Methods in com.realtime.crossfire.jxclient.map with parameters of type Animation
 void CfMapAnimations.add(Location location, Animation animation, int type)
          Adds a visible animation.
 

Constructors in com.realtime.crossfire.jxclient.map with parameters of type Animation
AnimationState(CfMapUpdater mapUpdater, Animation animation, int index)
          Creates a new instance.
 

Uses of Animation in com.realtime.crossfire.jxclient.mapupdater
 

Methods in com.realtime.crossfire.jxclient.mapupdater with parameters of type Animation
private  void CfMapUpdater.processMapAnimation(int x, int y, int layer, Animation animation, int type)
          Updates a map square by changing an animation.