Packages that use Animation | |
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com.realtime.crossfire.jxclient.animations | |
com.realtime.crossfire.jxclient.map | Implements the map model which is shown in the map and magic map views. |
com.realtime.crossfire.jxclient.mapupdater |
Uses of Animation in com.realtime.crossfire.jxclient.animations |
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Fields in com.realtime.crossfire.jxclient.animations with type parameters of type Animation | |
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private java.util.Map<java.lang.Integer,Animation> |
Animations.animations
All defined animations. |
Methods in com.realtime.crossfire.jxclient.animations that return Animation | |
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Animation |
Animations.get(int animationId)
Returns the animation for an animation id. |
Uses of Animation in com.realtime.crossfire.jxclient.map |
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Fields in com.realtime.crossfire.jxclient.map declared as Animation | |
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private Animation |
AnimationState.animation
The Animation to display. |
Methods in com.realtime.crossfire.jxclient.map with parameters of type Animation | |
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void |
CfMapAnimations.add(Location location,
Animation animation,
int type)
Adds a visible animation. |
Constructors in com.realtime.crossfire.jxclient.map with parameters of type Animation | |
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AnimationState(CfMapUpdater mapUpdater,
Animation animation,
int index)
Creates a new instance. |
Uses of Animation in com.realtime.crossfire.jxclient.mapupdater |
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Methods in com.realtime.crossfire.jxclient.mapupdater with parameters of type Animation | |
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private void |
CfMapUpdater.processMapAnimation(int x,
int y,
int layer,
Animation animation,
int type)
Updates a map square by changing an animation. |