Uses of ClientSocketState in com.realtime.crossfire.jxclient.guistate |
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Methods in com.realtime.crossfire.jxclient.guistate with parameters of type ClientSocketState | |
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void |
GuiStateListener.connecting(ClientSocketState clientSocketState)
Connection establishment is in progress. |
Uses of ClientSocketState in com.realtime.crossfire.jxclient.server.crossfire |
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Fields in com.realtime.crossfire.jxclient.server.crossfire declared as ClientSocketState | |
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private ClientSocketState |
DefaultCrossfireServerConnection.clientSocketState
The current connection state. |
Methods in com.realtime.crossfire.jxclient.server.crossfire with parameters of type ClientSocketState | |
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void |
CrossfireServerConnectionListener.clientSocketStateChanged(ClientSocketState clientSocketState)
Called whenever the state has changed. |
private void |
DefaultCrossfireServerConnection.setClientSocketState(ClientSocketState prevState,
ClientSocketState nextState)
Updates the DefaultCrossfireServerConnection.clientSocketState . |
Uses of ClientSocketState in com.realtime.crossfire.jxclient.server.socket |
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Methods in com.realtime.crossfire.jxclient.server.socket that return ClientSocketState | |
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static ClientSocketState |
ClientSocketState.valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. |
static ClientSocketState[] |
ClientSocketState.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
Uses of ClientSocketState in com.realtime.crossfire.jxclient.window |
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Methods in com.realtime.crossfire.jxclient.window with parameters of type ClientSocketState | |
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private void |
GuiManager.updateConnectLabel(ClientSocketState clientSocketState,
java.lang.String param)
Updates the "message" field of the connect dialog. |