Crossfire JXClient, Trunk
ClientReader.java
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31 
32 /*
33  * This source code is provided to illustrate the usage of a given feature
34  * or technique and has been deliberately simplified. Additional steps
35  * required for a production-quality application, such as security checks,
36  * input validation and proper error handling, might not be present in
37  * this sample code.
38  */
39 
40 
41 import java.nio.ByteBuffer;
42 import java.nio.channels.CompletionHandler;
43 
47 class ClientReader {
48  private final DataReader callback;
49  private final ChatServer chatServer;
50 
51  ClientReader(ChatServer chatServer, DataReader callback) {
52  this.chatServer = chatServer;
53  this.callback = callback;
54  }
55 
56  public boolean acceptsMessages() {
57  return callback.acceptsMessages();
58  }
59 
65  public void run(final Client client) {
66  callback.beforeRead(client);
67  client.read(new CompletionHandler<Integer, ByteBuffer>() {
68  @Override
69  public void completed(Integer result, ByteBuffer buffer) {
70  // if result is negative or zero the connection has been closed or something gone wrong
71  if (result < 1) {
72  client.close();
73  System.out.println("Closing connection to " + client);
74  chatServer.removeClient(client);
75  } else {
76  callback.onData(client, buffer, result);
77  // enqueue next round of actions
78  client.run();
79  }
80  }
81 
82  @Override
83  public void failed(Throwable exc, ByteBuffer buffer) {
84  client.close();
85  chatServer.removeClient(client);
86  }
87  });
88  }
89 }
ChatServer
Definition: ChatServer.java:54
DataReader
Definition: DataReader.java:43
DataReader.acceptsMessages
boolean acceptsMessages()
DataReader.beforeRead
void beforeRead(Client client)
DataReader.onData
void onData(Client client, ByteBuffer buffer, int bytes)
ChatServer.removeClient
void removeClient(Client client)
Definition: ChatServer.java:161