Crossfire Server, Trunk
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This is the complete list of members for AssetCollector, including all inherited members.
addLoader(AssetLoader *loader) | AssetCollector | inline |
AssetCollector() | AssetCollector | |
collect(const std::string &directory) | AssetCollector | |
load(BufferReader *reader, const std::string &filename) override | AssetCollector | virtual |
m_loaders | AssetCollector | protected |
m_reader | AssetCollector | protected |
processFiles(const std::vector< std::string > &files) | AssetCollector | protected |
willLoad(const std::string &) override | AssetCollector | inlinevirtual |
~AssetCollector() | AssetCollector | virtual |
~AssetLoader() | AssetLoader | inlinevirtual |