Crossfire Server, Trunk
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This is the complete list of members for Facesets, including all inherited members.
added(face_sets *face) override | Facesets | protectedvirtual |
clear() | AssetsCollection< face_sets > | inline |
count() const | AssetsCollection< face_sets > | inline |
define(const std::string &name, face_sets *asset) | AssetsCollection< face_sets > | inline |
each(std::function< void(face_sets *)> op) | AssetsCollection< face_sets > | inline |
find(const std::string &name) | AssetsCollection< face_sets > | inline |
findById(int id) | Facesets | |
first(std::function< bool(const face_sets *)> op) | AssetsCollection< face_sets > | inline |
get(const std::string &name) | AssetsCollection< face_sets > | inline |
keys() const | AssetsCollection< face_sets > | inline |
m_assets | AssetsCollection< face_sets > | protected |
m_undefined | AssetsCollection< face_sets > | protected |
next(face_sets *current) | AssetsCollection< face_sets > | inline |
replace(face_sets *existing, face_sets *update) override | Facesets | protectedvirtual |
undefined() const | AssetsCollection< face_sets > | inline |
~AssetsCollection() | AssetsCollection< face_sets > | inlinevirtual |