Crossfire Server, Trunk
Archetypes Member List

This is the complete list of members for Archetypes, including all inherited members.

added(archetype *)AssetsCollection< archetype >inlineprotectedvirtual
Archetypes()Archetypesinline
clear()AssetsCollection< archetype >inline
clearReplaceListener()Archetypesinline
count() constAssetsCollection< archetype >inline
define(const std::string &name, archetype *asset)AssetsCollection< archetype >inline
each(std::function< void(archetype *)> op)AssetsCollection< archetype >inline
find(const std::string &name)AssetsCollection< archetype >inline
findByObjectName(const char *name)Archetypes
findByObjectTypeName(int type, const char *name)Archetypes
findBySkillNameAndType(const char *skill, int type)Archetypes
findByTypeSubtype(int type, int subtype)Archetypes
first(std::function< bool(const archetype *)> op)AssetsCollection< archetype >inline
get(const std::string &name)AssetsCollection< archetype >inline
keys() constAssetsCollection< archetype >inline
m_assetsAssetsCollection< archetype >protected
m_undefinedAssetsCollection< archetype >protected
m_updateListenerArchetypesprotected
next(archetype *current)AssetsCollection< archetype >inline
recursive_update(object *item, archetype *updated)Archetypesstatic
replace(archetype *existing, archetype *update) overrideArchetypesprotectedvirtual
setReplaceListener(updateListener fct)Archetypesinline
undefined() constAssetsCollection< archetype >inline
updateListener typedefArchetypes
~AssetsCollection()AssetsCollection< archetype >inlinevirtual