Crossfire Server, Trunk
AllAnimations Member List

This is the complete list of members for AllAnimations, including all inherited members.

added(Animations *anim) overrideAllAnimationsprotectedvirtual
AllAnimations()AllAnimations
clear()AssetsCollection< Animations >inline
count() constAssetsCollection< Animations >inline
define(const std::string &name, Animations *asset)AssetsCollection< Animations >inline
each(std::function< void(Animations *)> op)AssetsCollection< Animations >inline
find(const std::string &name)AssetsCollection< Animations >inline
first(std::function< bool(const Animations *)> op)AssetsCollection< Animations >inline
get(const std::string &name)AssetsCollection< Animations >inline
keys() constAssetsCollection< Animations >inline
m_assetsAssetsCollection< Animations >protected
m_undefinedAssetsCollection< Animations >protected
next(Animations *current)AssetsCollection< Animations >inline
replace(Animations *existing, Animations *update) overrideAllAnimationsprotectedvirtual
undefined() constAssetsCollection< Animations >inline
~AssetsCollection()AssetsCollection< Animations >inlinevirtual