Crossfire Server, Trunk

server → include Relation

File in crossfire-crossfire-server/serverIncludes file in crossfire-crossfire-server/include
account.cppglobal.h
account.cppobject.h
account.cppoutput_file.h
account.cppsproto.h
account_char.cppaccount_char.h
account_char.cppglobal.h
account_char.cppobject.h
account_char.cppoutput_file.h
account_char.cppplayer.h
account_char.cppsproto.h
alchemy.cppglobal.h
alchemy.cppobject.h
alchemy.cppshop.h
alchemy.cppskills.h
alchemy.cppspells.h
alchemy.cppsproto.h
apply.cppglobal.h
apply.cppliving.h
apply.cppskills.h
apply.cppsounds.h
apply.cppspells.h
apply.cppsproto.h
apply.cpptod.h
attack.cppglobal.h
attack.cppliving.h
attack.cppmaterial.h
attack.cppskills.h
attack.cppsounds.h
attack.cppsproto.h
ban.cppglobal.h
ban.cppsproto.h
build_map.cppglobal.h
build_map.cppliving.h
build_map.cppskills.h
build_map.cppspells.h
build_map.cppsproto.h
build_map.cpptod.h
c_chat.cppglobal.h
c_chat.cpploader.h
c_chat.cppsproto.h
c_misc.cppassets.h
c_misc.cppAssetsManager.h
c_misc.cppglobal.h
c_misc.cpploader.h
c_misc.cppshstr.h
c_misc.cppsounds.h
c_misc.cppsproto.h
c_misc.cppversion.h
c_move.cppglobal.h
c_move.cppskills.h
c_move.cppsproto.h
c_new.cppcommands.h
c_new.cppglobal.h
c_new.cppsproto.h
c_object.cppglobal.h
c_object.cppliving.h
c_object.cpploader.h
c_object.cppshop.h
c_object.cppskills.h
c_object.cppsproto.h
c_party.cppglobal.h
c_party.cppspells.h
c_party.cppsproto.h
c_range.cppcommands.h
c_range.cppglobal.h
c_range.cppshared / newclient.h
c_range.cppskills.h
c_range.cppspells.h
c_range.cppsproto.h
c_wiz.cppassets.h
c_wiz.cppAssetsManager.h
c_wiz.cppglobal.h
c_wiz.cppskills.h
c_wiz.cppspells.h
c_wiz.cppsproto.h
c_wiz.cpptreasure.h
modules / cfcitybell.cppglobal.h
modules / cfcitybell.cppobject.h
modules / cfcitybell.cppsproto.h
modules / citylife.cppglobal.h
modules / citylife.cppobject.h
modules / citylife.cppsproto.h
commands.cppcommands.h
commands.cppglobal.h
commands.cppsproto.h
disease.cppglobal.h
disease.cppliving.h
disease.cppobject.h
disease.cppskills.h
disease.cppsounds.h
disease.cppspells.h
disease.cppsproto.h
gods.cppglobal.h
gods.cppliving.h
gods.cppobject.h
gods.cppsounds.h
gods.cppspells.h
gods.cppsproto.h
hiscore.cppglobal.h
hiscore.cppoutput_file.h
hiscore.cppsproto.h
init.cppassets.h
init.cppglobal.h
init.cpploader.h
init.cppmodules.h
init.cppserver.h
init.cppsproto.h
init.cppversion.h
knowledge.cppglobal.h
knowledge.cppoutput_file.h
knowledge.cppsproto.h
login.cppdefine.h
login.cppglobal.h
login.cpploader.h
login.cppoutput_file.h
login.cppserver.h
login.cppspells.h
login.cppsproto.h
main.cppglobal.h
main.cppsproto.h
monster.cppglobal.h
monster.cppminheap.h
monster.cppskills.h
monster.cppspells.h
monster.cppsproto.h
move.cppglobal.h
move.cppsproto.h
ob_methods.cppglobal.h
ob_methods.cppob_methods.h
ob_methods.cppob_types.h
ob_methods.cppsproto.h
ob_types.cppglobal.h
ob_types.cppob_methods.h
ob_types.cppob_types.h
ob_types.cppsproto.h
party.cppglobal.h
party.cppsproto.h
pets.cppglobal.h
pets.cppsproto.h
player.cppassets.h
player.cppAssetsManager.h
player.cppglobal.h
player.cppliving.h
player.cppshared / newclient.h
player.cppobject.h
player.cppserver.h
player.cppshop.h
player.cppskills.h
player.cppsounds.h
player.cppspells.h
player.cppsproto.h
plugins.cppassets.h
plugins.cppAssetsManager.h
plugins.cppplugin.h
plugins.cppshop.h
plugins.cppsproto.h
plugins.cppsvnversion.h
plugins.cpptimers.h
quest.cppassets.h
quest.cppglobal.h
quest.cppoutput_file.h
quest.cppquest.h
quest.cppsproto.h
races.cppArchetypes.h
races.cppassets.h
races.cppAssetsManager.h
races.cppcompat.h
races.cppglobal.h
races.cppsproto.h
modules / random_house_generator.cppglobal.h
modules / random_house_generator.cppobject.h
modules / random_house_generator.cppsproto.h
resurrection.cppglobal.h
resurrection.cppoutput_file.h
resurrection.cppspells.h
resurrection.cppsproto.h
rune.cppglobal.h
rune.cppspells.h
rune.cppsproto.h
server.cppglobal.h
server.cppobject.h
server.cpppath.h
server.cpprandom_maps / random_map.h
server.cpprandom_maps / rproto.h
server.cppserver.h
server.cppsproto.h
server.cpptod.h
server.cppversion.h
shop.cppglobal.h
shop.cppshop.h
shop.cppsproto.h
skill_util.cppassets.h
skill_util.cppglobal.h
skill_util.cppliving.h
skill_util.cppobject.h
skill_util.cppshop.h
skill_util.cppskills.h
skill_util.cppspells.h
skill_util.cppsproto.h
skills.cppbook.h
skills.cppglobal.h
skills.cppliving.h
skills.cppobject.h
skills.cppskills.h
skills.cppspells.h
skills.cppsproto.h
spell_attack.cppglobal.h
spell_attack.cppliving.h
spell_attack.cppobject.h
spell_attack.cppsounds.h
spell_attack.cppspells.h
spell_attack.cppsproto.h
spell_effect.cppassets.h
spell_effect.cppAssetsManager.h
spell_effect.cppglobal.h
spell_effect.cppliving.h
spell_effect.cppobject.h
spell_effect.cppshop.h
spell_effect.cppsounds.h
spell_effect.cppspells.h
spell_effect.cppsproto.h
spell_util.cppassets.h
spell_util.cppAssetsManager.h
spell_util.cppglobal.h
spell_util.cppliving.h
spell_util.cppobject.h
spell_util.cppsounds.h
spell_util.cppspells.h
spell_util.cppsproto.h
swap.cppglobal.h
swap.cppobject.h
swap.cppoutput_file.h
swap.cppsproto.h
swap.cppstats.h
time.cppglobal.h
time.cppobject.h
time.cppspells.h
time.cppsproto.h
timers.cppsproto.h
timers.cpptimers.h
weather.cppglobal.h
weather.cppmap.h
weather.cppsproto.h
weather.cpptod.h