Crossfire Server, Trunk
- b -
BALANCED_STAT_LOSS :
config.h
BALSL_LOSS_CHANCE_RATIO :
config.h
BALSL_MAX_LOSS_RATIO :
config.h
BALSL_NUMBER_LOSSES_RATIO :
config.h
BANFILE :
config.h
BANISHFILE :
config.h
BASE_ALT :
land.c
BASE_BOOK_BUF :
book.h
BASE_WEAPON_SPEED :
config.h
BC_RANDOM :
random_map.h
BEAT_INTERVAL :
config.h
BEGIN :
loader.cpp
,
reader.cpp
BIG_NAME :
define.h
BITMASK_EVENT :
events.h
BITMASK_VALID :
events.h
BLANK_FACE_NAME :
define.h
BODY_ARMS :
object.h
BOOK_BUF :
book.h
BOOKSIZE :
book.h
Boolean :
re-cmp.h
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1.8.17