Crossfire Server, Trunk
- c -
C :
check_readable.cpp
CALLOC :
compat.h
CAN_APPLY_NEVER :
define.h
CAN_APPLY_NOT_MASK :
define.h
CAN_APPLY_RESTRICTION :
define.h
CAN_APPLY_UNAPPLY :
define.h
CAN_APPLY_UNAPPLY_CHOICE :
define.h
CAN_APPLY_UNAPPLY_MULT :
define.h
CASTING_TIME :
config.h
CCTK_ASSERT :
toolkit_common.cpp
CF_BLIND :
newclient.h
CF_CONFUSED :
newclient.h
CF_DISEASED :
newclient.h
CF_HOSTILE :
newclient.h
CF_IS_PYSTR :
cfpython.h
CF_NOT_PERFECT :
newclient.h
CF_PARALYZED :
newclient.h
CF_PLUGIN :
plugin_common.h
CF_POISONED :
newclient.h
CF_PYTHON_NUMBER_METHODS :
cfpython.h
CF_PYTHON_OBJECT :
cfpython.h
CF_STEALTHY :
newclient.h
CF_WIZARD :
newclient.h
CF_XRAY :
newclient.h
CFAPI_ARCH_PROP_CLONE :
plugin.h
CFAPI_ARCH_PROP_HEAD :
plugin.h
CFAPI_ARCH_PROP_MORE :
plugin.h
CFAPI_ARCH_PROP_NAME :
plugin.h
CFAPI_ARCH_PROP_NEXT :
plugin.h
CFAPI_ARCHETYPE_VECTOR :
plugin.h
CFAPI_CHAR :
plugin.h
CFAPI_DOUBLE :
plugin.h
CFAPI_FLOAT :
plugin.h
CFAPI_FUNC :
plugin.h
CFAPI_INT :
plugin.h
CFAPI_INT16 :
plugin.h
CFAPI_LONG :
plugin.h
CFAPI_MAP_PROP_DARKNESS :
plugin.h
CFAPI_MAP_PROP_DIFFICULTY :
plugin.h
CFAPI_MAP_PROP_ENTER_X :
plugin.h
CFAPI_MAP_PROP_ENTER_Y :
plugin.h
CFAPI_MAP_PROP_FLAGS :
plugin.h
CFAPI_MAP_PROP_HEIGHT :
plugin.h
CFAPI_MAP_PROP_LIGHT :
plugin.h
CFAPI_MAP_PROP_MESSAGE :
plugin.h
CFAPI_MAP_PROP_NAME :
plugin.h
CFAPI_MAP_PROP_NEXT :
plugin.h
CFAPI_MAP_PROP_PATH :
plugin.h
CFAPI_MAP_PROP_PLAYERS :
plugin.h
CFAPI_MAP_PROP_REGION :
plugin.h
CFAPI_MAP_PROP_RESET_TIME :
plugin.h
CFAPI_MAP_PROP_RESET_TIMEOUT :
plugin.h
CFAPI_MAP_PROP_TMPNAME :
plugin.h
CFAPI_MAP_PROP_UNIQUE :
plugin.h
CFAPI_MAP_PROP_WIDTH :
plugin.h
CFAPI_MAP_VECTOR :
plugin.h
CFAPI_MOVETYPE :
plugin.h
CFAPI_NONE :
plugin.h
CFAPI_OBJECT_PROP_AC :
plugin.h
CFAPI_OBJECT_PROP_ANIM_SPEED :
plugin.h
CFAPI_OBJECT_PROP_ANIMATION :
plugin.h
CFAPI_OBJECT_PROP_ARCH_NAME :
plugin.h
CFAPI_OBJECT_PROP_ARCHETYPE :
plugin.h
CFAPI_OBJECT_PROP_ATTACK_MOVEMENT :
plugin.h
CFAPI_OBJECT_PROP_ATTACK_TYPE :
plugin.h
CFAPI_OBJECT_PROP_ATTACKED_BY :
plugin.h
CFAPI_OBJECT_PROP_BASE_NAME :
plugin.h
CFAPI_OBJECT_PROP_CARRYING :
plugin.h
CFAPI_OBJECT_PROP_CHA :
plugin.h
CFAPI_OBJECT_PROP_CHEATER :
plugin.h
CFAPI_OBJECT_PROP_CHOSEN_SKILL :
plugin.h
CFAPI_OBJECT_PROP_CLIENT_TYPE :
plugin.h
CFAPI_OBJECT_PROP_CON :
plugin.h
CFAPI_OBJECT_PROP_CONTAINER :
plugin.h
CFAPI_OBJECT_PROP_COUNT :
plugin.h
CFAPI_OBJECT_PROP_CURRENT_WEAPON :
plugin.h
CFAPI_OBJECT_PROP_CUSTOM_NAME :
plugin.h
CFAPI_OBJECT_PROP_DAM :
plugin.h
CFAPI_OBJECT_PROP_DEX :
plugin.h
CFAPI_OBJECT_PROP_DIRECTION :
plugin.h
CFAPI_OBJECT_PROP_DURATION :
plugin.h
CFAPI_OBJECT_PROP_ENEMY :
plugin.h
CFAPI_OBJECT_PROP_ENVIRONMENT :
plugin.h
CFAPI_OBJECT_PROP_EXP :
plugin.h
CFAPI_OBJECT_PROP_EXP_MULTIPLIER :
plugin.h
CFAPI_OBJECT_PROP_FACE :
plugin.h
CFAPI_OBJECT_PROP_FACING :
plugin.h
CFAPI_OBJECT_PROP_FLAGS :
plugin.h
CFAPI_OBJECT_PROP_FP :
plugin.h
CFAPI_OBJECT_PROP_FRIENDLY :
plugin.h
CFAPI_OBJECT_PROP_GEN_SP_ARMOUR :
plugin.h
CFAPI_OBJECT_PROP_GLOW_RADIUS :
plugin.h
CFAPI_OBJECT_PROP_GOD :
plugin.h
CFAPI_OBJECT_PROP_GP :
plugin.h
CFAPI_OBJECT_PROP_HEAD :
plugin.h
CFAPI_OBJECT_PROP_HIDDEN :
plugin.h
CFAPI_OBJECT_PROP_HP :
plugin.h
CFAPI_OBJECT_PROP_INT :
plugin.h
CFAPI_OBJECT_PROP_INVENTORY :
plugin.h
CFAPI_OBJECT_PROP_INVISIBLE :
plugin.h
CFAPI_OBJECT_PROP_INVISIBLE_TIME :
plugin.h
CFAPI_OBJECT_PROP_ITEM_POWER :
plugin.h
CFAPI_OBJECT_PROP_LAST_EAT :
plugin.h
CFAPI_OBJECT_PROP_LAST_GRACE :
plugin.h
CFAPI_OBJECT_PROP_LAST_HEAL :
plugin.h
CFAPI_OBJECT_PROP_LAST_SP :
plugin.h
CFAPI_OBJECT_PROP_LEVEL :
plugin.h
CFAPI_OBJECT_PROP_LORE :
plugin.h
CFAPI_OBJECT_PROP_LUCK :
plugin.h
CFAPI_OBJECT_PROP_MAGIC :
plugin.h
CFAPI_OBJECT_PROP_MAGICAL :
plugin.h
CFAPI_OBJECT_PROP_MAP :
plugin.h
CFAPI_OBJECT_PROP_MATERIAL :
plugin.h
CFAPI_OBJECT_PROP_MATERIAL_NAME :
plugin.h
CFAPI_OBJECT_PROP_MAXGP :
plugin.h
CFAPI_OBJECT_PROP_MAXHP :
plugin.h
CFAPI_OBJECT_PROP_MAXSP :
plugin.h
CFAPI_OBJECT_PROP_MERGEABLE :
plugin.h
CFAPI_OBJECT_PROP_MESSAGE :
plugin.h
CFAPI_OBJECT_PROP_MOVE_ALLOW :
plugin.h
CFAPI_OBJECT_PROP_MOVE_BLOCK :
plugin.h
CFAPI_OBJECT_PROP_MOVE_OFF :
plugin.h
CFAPI_OBJECT_PROP_MOVE_ON :
plugin.h
CFAPI_OBJECT_PROP_MOVE_SLOW :
plugin.h
CFAPI_OBJECT_PROP_MOVE_SLOW_PENALTY :
plugin.h
CFAPI_OBJECT_PROP_MOVE_STATUS :
plugin.h
CFAPI_OBJECT_PROP_MOVE_TYPE :
plugin.h
CFAPI_OBJECT_PROP_NAME :
plugin.h
CFAPI_OBJECT_PROP_NAME_PLURAL :
plugin.h
CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB :
plugin.h
CFAPI_OBJECT_PROP_NROF :
plugin.h
CFAPI_OBJECT_PROP_OB_ABOVE :
plugin.h
CFAPI_OBJECT_PROP_OB_BELOW :
plugin.h
CFAPI_OBJECT_PROP_OTHER_ARCH :
plugin.h
CFAPI_OBJECT_PROP_OWNER :
plugin.h
CFAPI_OBJECT_PROP_PATH_ATTUNED :
plugin.h
CFAPI_OBJECT_PROP_PATH_DENIED :
plugin.h
CFAPI_OBJECT_PROP_PATH_REPELLED :
plugin.h
CFAPI_OBJECT_PROP_PICK_UP :
plugin.h
CFAPI_OBJECT_PROP_PICKABLE :
plugin.h
CFAPI_OBJECT_PROP_POW :
plugin.h
CFAPI_OBJECT_PROP_PRESENT :
plugin.h
CFAPI_OBJECT_PROP_PREV_ACTIVE_OB :
plugin.h
CFAPI_OBJECT_PROP_RACE :
plugin.h
CFAPI_OBJECT_PROP_RAW_NAME :
plugin.h
CFAPI_OBJECT_PROP_RESIST :
plugin.h
CFAPI_OBJECT_PROP_RUN_AWAY :
plugin.h
CFAPI_OBJECT_PROP_SHORT_NAME :
plugin.h
CFAPI_OBJECT_PROP_SKILL :
plugin.h
CFAPI_OBJECT_PROP_SLAYING :
plugin.h
CFAPI_OBJECT_PROP_SP :
plugin.h
CFAPI_OBJECT_PROP_SPEED :
plugin.h
CFAPI_OBJECT_PROP_SPEED_LEFT :
plugin.h
CFAPI_OBJECT_PROP_SPELL_ITEM :
plugin.h
CFAPI_OBJECT_PROP_STR :
plugin.h
CFAPI_OBJECT_PROP_SUBTYPE :
plugin.h
CFAPI_OBJECT_PROP_TITLE :
plugin.h
CFAPI_OBJECT_PROP_TOTAL_EXP :
plugin.h
CFAPI_OBJECT_PROP_TYPE :
plugin.h
CFAPI_OBJECT_PROP_VALUE :
plugin.h
CFAPI_OBJECT_PROP_WC :
plugin.h
CFAPI_OBJECT_PROP_WEIGHT :
plugin.h
CFAPI_OBJECT_PROP_WEIGHT_LIMIT :
plugin.h
CFAPI_OBJECT_PROP_WIS :
plugin.h
CFAPI_OBJECT_PROP_X :
plugin.h
CFAPI_OBJECT_PROP_Y :
plugin.h
CFAPI_OBJECT_VECTOR :
plugin.h
CFAPI_PARCH :
plugin.h
CFAPI_PARTY_PROP_NAME :
plugin.h
CFAPI_PARTY_PROP_NEXT :
plugin.h
CFAPI_PARTY_PROP_PASSWORD :
plugin.h
CFAPI_PARTY_PROP_PLAYER :
plugin.h
CFAPI_PARTY_VECTOR :
plugin.h
CFAPI_PLAYER_PROP_BED_MAP :
plugin.h
CFAPI_PLAYER_PROP_BED_X :
plugin.h
CFAPI_PLAYER_PROP_BED_Y :
plugin.h
CFAPI_PLAYER_PROP_IP :
plugin.h
CFAPI_PLAYER_PROP_MARKED_ITEM :
plugin.h
CFAPI_PLAYER_PROP_NEXT :
plugin.h
CFAPI_PLAYER_PROP_PARTY :
plugin.h
CFAPI_PLAYER_PROP_TITLE :
plugin.h
CFAPI_PLAYER_PROP_TRANSPORT :
plugin.h
CFAPI_PLAYER_QUEST_GET_STATE :
plugin.h
CFAPI_PLAYER_QUEST_SET_STATE :
plugin.h
CFAPI_PLAYER_QUEST_START :
plugin.h
CFAPI_PLAYER_QUEST_WAS_COMPLETED :
plugin.h
CFAPI_PMAP :
plugin.h
CFAPI_POBJECT :
plugin.h
CFAPI_PPARTY :
plugin.h
CFAPI_PPLAYER :
plugin.h
CFAPI_PREGION :
plugin.h
CFAPI_REGION_PROP_JAIL_PATH :
plugin.h
CFAPI_REGION_PROP_JAIL_X :
plugin.h
CFAPI_REGION_PROP_JAIL_Y :
plugin.h
CFAPI_REGION_PROP_LONGNAME :
plugin.h
CFAPI_REGION_PROP_MESSAGE :
plugin.h
CFAPI_REGION_PROP_NAME :
plugin.h
CFAPI_REGION_PROP_NEXT :
plugin.h
CFAPI_REGION_PROP_PARENT :
plugin.h
CFAPI_REGION_VECTOR :
plugin.h
CFAPI_SINT64 :
plugin.h
CFAPI_SSTRING :
plugin.h
CFAPI_STRING :
plugin.h
CFAPI_SYSTEM_ARCHETYPES :
plugin.h
CFAPI_SYSTEM_FRIENDLY_LIST :
plugin.h
CFAPI_SYSTEM_MAPS :
plugin.h
CFAPI_SYSTEM_PARTIES :
plugin.h
CFAPI_SYSTEM_PLAYERS :
plugin.h
CFAPI_SYSTEM_REGIONS :
plugin.h
CFAPI_TIME :
plugin.h
CFLOGGER_CURRENT_FORMAT :
cflogger.cpp
CHANCE_FOR_ARTIFACT :
treasure.h
CHECK_TKFLAG :
toolkit_common.cpp
CIRCLE1 :
define.h
CIRCLE2 :
define.h
CITYLIFE_NAME :
citylife.cpp
CLEAR_FLAG :
define.h
COMMAND_TYPE_COMMUNICATION :
commands.h
COMMAND_TYPE_NORMAL :
commands.h
COMMAND_TYPE_WIZARD :
commands.h
CONCENTRATED :
treasure.cpp
CONV_FROM :
converter.cpp
CONV_FROM_MATCH :
converter.cpp
CONV_LIMIT :
converter.cpp
CONV_NEED :
converter.cpp
CONV_NR :
converter.cpp
CONV_TO :
converter.cpp
CS_LOGSTATS :
config.h
CS_LOGTIME :
config.h
CS_NUM_SKILLS :
newclient.h
CS_QUERY_HIDEINPUT :
newclient.h
CS_QUERY_SINGLECHAR :
newclient.h
CS_QUERY_YESNO :
newclient.h
CS_SAY_GSAY :
newclient.h
CS_SAY_NORMAL :
newclient.h
CS_SAY_SHOUT :
newclient.h
CS_STAT_AC :
newclient.h
CS_STAT_APPLIED_CHA :
newclient.h
CS_STAT_APPLIED_CON :
newclient.h
CS_STAT_APPLIED_DEX :
newclient.h
CS_STAT_APPLIED_INT :
newclient.h
CS_STAT_APPLIED_POW :
newclient.h
CS_STAT_APPLIED_STR :
newclient.h
CS_STAT_APPLIED_WIS :
newclient.h
CS_STAT_ARMOUR :
newclient.h
CS_STAT_BASE_CHA :
newclient.h
CS_STAT_BASE_CON :
newclient.h
CS_STAT_BASE_DEX :
newclient.h
CS_STAT_BASE_INT :
newclient.h
CS_STAT_BASE_POW :
newclient.h
CS_STAT_BASE_STR :
newclient.h
CS_STAT_BASE_WIS :
newclient.h
CS_STAT_CHA :
newclient.h
CS_STAT_CHARACTER_FLAGS :
newclient.h
CS_STAT_CON :
newclient.h
CS_STAT_DAM :
newclient.h
CS_STAT_DEX :
newclient.h
CS_STAT_EXP :
newclient.h
CS_STAT_EXP64 :
newclient.h
CS_STAT_FLAGS :
newclient.h
CS_STAT_FOOD :
newclient.h
CS_STAT_GOD_NAME :
newclient.h
CS_STAT_GOLEM_HP :
newclient.h
CS_STAT_GOLEM_MAXHP :
newclient.h
CS_STAT_GRACE :
newclient.h
CS_STAT_HP :
newclient.h
CS_STAT_INT :
newclient.h
CS_STAT_ITEM_POWER :
newclient.h
CS_STAT_LEVEL :
newclient.h
CS_STAT_MAXGRACE :
newclient.h
CS_STAT_MAXHP :
newclient.h
CS_STAT_MAXSP :
newclient.h
CS_STAT_OVERLOAD :
newclient.h
CS_STAT_POW :
newclient.h
CS_STAT_RACE_CHA :
newclient.h
CS_STAT_RACE_CON :
newclient.h
CS_STAT_RACE_DEX :
newclient.h
CS_STAT_RACE_INT :
newclient.h
CS_STAT_RACE_POW :
newclient.h
CS_STAT_RACE_STR :
newclient.h
CS_STAT_RACE_WIS :
newclient.h
CS_STAT_RANGE :
newclient.h
CS_STAT_RES_ACID :
newclient.h
CS_STAT_RES_BLIND :
newclient.h
CS_STAT_RES_COLD :
newclient.h
CS_STAT_RES_CONF :
newclient.h
CS_STAT_RES_DEATH :
newclient.h
CS_STAT_RES_DEPLETE :
newclient.h
CS_STAT_RES_DRAIN :
newclient.h
CS_STAT_RES_ELEC :
newclient.h
CS_STAT_RES_FEAR :
newclient.h
CS_STAT_RES_FIRE :
newclient.h
CS_STAT_RES_GHOSTHIT :
newclient.h
CS_STAT_RES_HOLYWORD :
newclient.h
CS_STAT_RES_MAG :
newclient.h
CS_STAT_RES_PARA :
newclient.h
CS_STAT_RES_PHYS :
newclient.h
CS_STAT_RES_POISON :
newclient.h
CS_STAT_RES_SLOW :
newclient.h
CS_STAT_RESIST_END :
newclient.h
CS_STAT_RESIST_START :
newclient.h
CS_STAT_SKILLINFO :
newclient.h
CS_STAT_SP :
newclient.h
CS_STAT_SPEED :
newclient.h
CS_STAT_SPELL_ATTUNE :
newclient.h
CS_STAT_SPELL_DENY :
newclient.h
CS_STAT_SPELL_REPEL :
newclient.h
CS_STAT_STR :
newclient.h
CS_STAT_TITLE :
newclient.h
CS_STAT_TURN_UNDEAD :
newclient.h
CS_STAT_WC :
newclient.h
CS_STAT_WEAP_SP :
newclient.h
CS_STAT_WEIGHT_LIM :
newclient.h
CS_STAT_WIS :
newclient.h
CSPORT :
config.h
CUSTOM_NAME_FIELD :
object.h
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