Crossfire Server, Trunk
- c -
CF_HANDLE :
object.h
CHARISMA :
living.h
CHECK_INV :
object.h
CLASS :
object.h
CLOAK :
object.h
CLOCK :
object.h
CLOSE_CON :
object.h
CONSTITUTION :
living.h
CONTAINER :
object.h
containers :
player.h
CONVERTER :
object.h
CORPSE :
object.h
CREATOR :
object.h
Generated by
1.8.17