Crossfire Server, Trunk
- r -
RANDOM_MAP_FINAL_EXIT :
ResourcesManager.h
range_bottom :
player.h
range_bow :
player.h
range_builder :
player.h
range_golem :
player.h
range_magic :
player.h
range_misc :
player.h
range_none :
player.h
range_size :
player.h
range_skill :
player.h
rep_null_or_more :
re-cmp.h
rep_null_or_once :
re-cmp.h
rep_once :
re-cmp.h
rep_once_or_more :
re-cmp.h
RING :
object.h
ROD :
object.h
rt_question :
dialog.h
rt_reply :
dialog.h
rt_say :
dialog.h
RUNE :
object.h
Generated by
1.8.17