Crossfire Server, Trunk
- f -
fallback_type :
gridarta-types-convert.cpp
field_dir :
gridarta-types-convert.cpp
first_animation :
cfanim.cpp
first_artifactlist :
init.cpp
,
global.h
first_map :
init.cpp
,
global.h
first_map_ext_path :
init.cpp
,
global.h
first_map_path :
init.cpp
,
global.h
first_player :
init.cpp
,
global.h
firstparty :
party.cpp
flag_names :
bwp.cpp
,
object.cpp
flags :
gridarta-types-convert.cpp
float_bonus_names :
living.cpp
float_bonuses :
living.cpp
food_choice :
spell_effect.cpp
food_value_choice :
spell_effect.cpp
force_pics :
mapper.cpp
formula_author :
readable.cpp
formula_book_name :
readable.cpp
formulalist :
recipe.cpp
found_maps :
mapper.cpp
free_objects :
object.cpp
freearr_x :
object.cpp
,
global.h
freearr_y :
global.h
,
object.cpp
freedir :
global.h
,
object.cpp
friends :
friend.cpp
Generated by
1.8.17