3 me = Crossfire.WhoAmI()
4 ac = Crossfire.WhoIsActivator()
8 me.Str = me.Archetype.Clone.Str
9 me.Dex = me.Archetype.Clone.Dex
10 me.Con = me.Archetype.Clone.Con
11 me.Int = me.Archetype.Clone.Int
12 me.Pow = me.Archetype.Clone.Pow
13 me.Wis = me.Archetype.Clone.Wis
14 me.Cha = me.Archetype.Clone.Cha
15 me.HP = me.Archetype.Clone.HP
16 me.SP = me.Archetype.Clone.SP
17 me.Grace = me.Archetype.Clone.Grace
18 me.LastSP = me.Archetype.Clone.LastSP
19 me.WC = me.Archetype.Clone.WC
20 me.AC = me.Archetype.Clone.AC
21 me.Dam = me.Archetype.Clone.Dam
22 me.Weight = me.Archetype.Clone.Weight
23 me.AttackType = me.Archetype.Clone.AttackType
24 me.Food = me.Archetype.Clone.Food
26 me.AddExp(-me.TotalExp)
27 me.ItemPower = me.Archetype.Clone.ItemPower
28 if ac.Type == Crossfire.Type.PLAYER:
29 ac.Write(
"The "+me.Name+
" shudders and looks almost like a normal weapon again.")