4 me = Crossfire.WhoAmI()
5 ac = Crossfire.WhoIsActivator()
9 if me.Weight == me.Archetype.Clone.Weight:
10 ac.Write(
"Your weapon suddenly seems lighter!")
11 me.Weight = 9 * me.Archetype.Clone.Weight / 10
12 me.Dam = me.Archetype.Clone.Dam
13 me.LastSP = me.Archetype.Clone.LastSP
15 if me.Dam == me.Archetype.Clone.Dam:
16 ac.Write(
"Your weapon suddenly seems sharper!")
17 me.Dam = 2 * me.Archetype.Clone.Dam
18 me.Weight = me.Archetype.Clone.Weight
19 me.LastSP = me.Archetype.Clone.LastSP
21 if me.LastSP == me.Archetype.Clone.LastSP
and me.LastSP != 0:
22 ac.Write(
"Your weapon suddenly seems easier to handle!")
23 me.LastSP = me.Archetype.Clone.LastSP - 1
24 me.Dam = me.Archetype.Clone.Dam
25 me.Weight = me.Archetype.Clone.Weight
27 ac.Write(
"Your weapon suddenly seems colder!")
28 me.AttackType = Crossfire.AttackType.COLD + Crossfire.AttackType.PHYSICAL
30 ac.Write(
"Your weapon suddenly seems warmer!")
31 me.AttackType=Crossfire.AttackType.FIRE + Crossfire.AttackType.PHYSICAL
33 ac.Write(
"Your weapon suddenly emits sparks!")
34 me.AttackType=Crossfire.AttackType.ELECTRICITY + Crossfire.AttackType.PHYSICAL