Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change |
---|---|---|---|---|
cvs | 8 (24.2%) | 41 (7.0%) | 42 (7.0%) | 5.12 |
jec | 7 (21.2%) | 92 (15.7%) | 95 (15.9%) | 13.14 |
akirschbaum | 5 (15.2%) | 12 (2.0%) | 17 (2.8%) | 2.40 |
peterm | 4 (12.1%) | 18 (3.1%) | 19 (3.2%) | 4.50 |
uid200 | 3 (9.1%) | 244 (41.6%) | 244 (40.8%) | 81.33 |
mwedel | 3 (9.1%) | 24 (4.1%) | 25 (4.2%) | 8.00 |
temitchell | 2 (6.1%) | 38 (6.5%) | 38 (6.4%) | 19.00 |
damn | 1 (3.0%) | 118 (20.1%) | 118 (19.7%) | 118.00 |
Date | Author | File/Message |
---|---|---|
11/1/05 12:54 PM | akirschbaum |
Add new force archetype monk_no_use_weapon. It will be inserted into
inventories of monk players to prevent them from using weapons. (1 Files changed, 5 Lines changed) CHANGES 1.27
(+5
-0)
|
10/28/05 1:37 PM | akirschbaum |
Make bullet swarm fire small bullets instead of magic bullets. Previously
bullet swarm (which is an evocation spell) gave sorcery exp. (1 Files changed, 5 Lines changed) CHANGES 1.26
(+5
-0)
|
10/9/04 10:52 AM | akirschbaum |
Fix typo.
(2 Files changed,
2 Lines changed)
README 1.2
(+1
-4)
TODO 1.2
(+1
-1)
|
9/14/04 2:49 PM | akirschbaum |
Correct rune definitions. Some runes did use obsolete fields or had
inconsistent definitions. (1 Files changed, 5 Lines changed) CHANGES 1.25
(+5
-0)
|
1/26/04 12:00 AM | temitchell |
- update changes and add TODO file for arches
(2 Files changed,
38 Lines changed)
TODO 1.1 added 23
CHANGES 1.24
(+15
-0)
|
8/21/02 1:36 AM | mwedel |
Add archetypes from Todd Mitchell. These add wolfs and bears,
with bodyparts for them. Also changes races for readable scroll objects so that scrollcase objects can be used. Add ruined tower. New images for some objects. Commited by MSW 2002-08-20 (1 Files changed, 6 Lines changed) CHANGES 1.23
(+6
-0)
|
7/16/02 12:02 AM | mwedel |
Fix monster arcs that had incorrect wrists/foot (1 instead of 2)
Fix update_monster script that generated the errors in the first place. Add body information to the player/old/*.arc for very old player files. Move crown from misc directory to armour/helmet, add appropriate body_info. Add needed body info for elven boots. MSW 2002-07-15 (1 Files changed, 9 Lines changed) CHANGES 1.22
(+9
-1)
|
7/14/02 11:38 PM | mwedel |
Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal. can_use_shield added to necessary arcs. Add dev/scripts directory, which contains some handy scripts I wrote for updating on the items. Add item_power to the armours - needs to be done for rest of equippable items. MSW 2002-07-14 (1 Files changed, 10 Lines changed) CHANGES 1.21
(+10
-0)
|
12/27/00 12:05 AM | cvs |
MSW 2000-12-26:
Added new archetypes & god changes for new god code. Changes by Jan E., checked in my MSW. (1 Files changed, 4 Lines changed) CHANGES 1.20
(+4
-0)
|
12/4/00 1:22 AM | peterm |
*** empty log message ***
(1 Files changed,
4 Lines changed)
CHANGES 1.19
(+4
-0)
|
12/3/00 6:03 PM | cvs |
MSW 2000-12-3:
Commit for PR code. General changes was to clean up archetypes that were immune/protected/vulnerable to the same attacktype (ie, protected & immune). Disease code changed to use last_grace instead of armour for contagious values. Gods still need to be fixed up. (1 Files changed, 6 Lines changed) CHANGES 1.18
(+6
-0)
|
11/22/00 1:09 AM | cvs |
MSW 2000-11-22: talisman/ring_drain.arc - give object speed 0.1
so it will animate (animation already in place, just was not being used.) (1 Files changed, 4 Lines changed) CHANGES 1.17
(+4
-0)
|
10/16/00 2:30 PM | peterm |
comments on new class/race stuff. --Peterm
(1 Files changed,
10 Lines changed)
CHANGES 1.16
(+10
-0)
|
9/21/00 12:57 AM | cvs |
Update file for 0.95.7 release.
ground/Lake/blake_*.png: Remove transperancies from these images so they display properly. MSW 9/20/2000 (1 Files changed, 8 Lines changed) CHANGES 1.15
(+8
-1)
|
8/24/00 1:32 AM | cvs |
ground/sea*png: Remove transperancies from png images since they should not
be transparent. MSW 8/23/2000 (1 Files changed, 3 Lines changed) CHANGES 1.14
(+3
-0)
|
6/28/00 12:57 AM | cvs |
door/Locked/key2.arc, misc/Container/bag.arc, misc/Container/bookshelf.arc,
misc/Container/cauldron.arc, misc/Container/chest_2.arc, misc/Container/depositbox.arc, misc/Container/key_ring.arc, misc/Container/mailbox.arc, misc/Container/pouch.arc, misc/Container/r_sack.arc misc/Container/sack.arc: Remove the 'a' from the objects name. The client adds it anyways, so you see 'a a bag' for example, but also when using the commands like 'drop that match on an item name, having to match against the 'a ' is a bit non intuitive. MSW 6/27/2000 (1 Files changed, 9 Lines changed) CHANGES 1.13
(+9
-0)
|
6/20/00 11:32 PM | cvs |
Update for 0.95.6 release - MSW 6/20/2000
(1 Files changed,
3 Lines changed)
CHANGES 1.12
(+3
-0)
|
6/20/00 7:53 PM | peterm |
*** empty log message ***
(1 Files changed,
1 Lines changed)
CHANGES 1.11
(+1
-1)
|
6/20/00 1:48 PM | peterm |
Changes file entry for above.
(1 Files changed,
4 Lines changed)
CHANGES 1.10
(+4
-0)
|
5/26/00 4:46 AM | jec |
--- BEGIN apply() cleanup patch --- Jan Echternach 5/26/2000
Added level 1 to all archetypes with type 88 (CONE) that can do damage. ground/chaos.arc, arch chaos and arch major_chaos ground/lava.arc, arch lava and arch permanent_lava Added walk_on 1. ground/chaos_ball.arc, arch chaos_ball magic/banishment.arc, arch banishment magic/colorspray.arc, arch color_spray magic/counterspell.arc, arch counterspell magic/face_of_death.arc, arch face_of_death magic/shockwave.arc, arch shockwave dev/unused/0.91.1/Flyingnote/flyingnote.arc, arch flyingnote magic/Cold/icestorm.arc, arch icestorm magic/Fire/firebreath.arc, arch firebreath magic/Effect/confuse.arc, arch confuse magic/Effect/fear.arc, arch fear magic/Effect/holy_word.arc, arch holy_word magic/Effect/paralyze.arc, arch paralyze magic/Effect/slow.arc, arch slow magic/Effect/turnundead.arc, arch turn_undead magic/Mana/manablast.arc, arch manablast Added walk_on 1 and fly_on 1. connect/trig_altar.arc connect/trig_lever.arc connect/trig_pedes.arc Changes to support bug fixes for trigger types: Replace speed with exp. Set is_animated 0. Remove last face from animation sequence. connect/trig_altar.arc Bugfix: Faces where swapped. connect/trig_button.arc, arch button_trigger New archetype. --- END apply() cleanup patch --- Jan Echternach 5/26/2000 (1 Files changed, 41 Lines changed) CHANGES 1.9
(+41
-0)
|