
| Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change | 
|---|---|---|---|---|
| mwedel | 57 (47.5%) | -11 (-6.0%) | 27 (10.8%) | -0.19 | 
| uid200 | 35 (29.2%) | 134 (73.6%) | 134 (53.4%) | 3.83 | 
| avogl | 13 (10.8%) | 15 (8.2%) | 45 (17.9%) | 1.15 | 
| cvs | 11 (9.2%) | 23 (12.6%) | 23 (9.2%) | 2.09 | 
| damn | 3 (2.5%) | 3 (1.6%) | 3 (1.2%) | 1.00 | 
| peterm | 1 (0.8%) | 18 (9.9%) | 19 (7.6%) | 18.00 | 
| Date | Author | File/Message | 
|---|---|---|
| 5/30/02 10:52 PM | mwedel | 
add name_pl, client_type information to objects that can get picked up. Remove some duplicates, change poisonfood to use the same face as booze so you can't tell simply by looking at it that it is bad food. Change some of the names for the skill scrolls to put them more in line with the skills they actually give you. MSW 2002-05-30 (13 Files changed, 27 Lines changed) flesh/human/arm.arc 1.2
                 (+2
                 -0)
               flesh/human/corpse.arc 1.3
                 (+2
                 -0)
               flesh/human/foot.arc 1.2
                 (+2
                 -0)
               flesh/human/hands.arc 1.2
                 (+2
                 -0)
               flesh/human/leg.arc 1.2
                 (+2
                 -0)
               flesh/human/corpse1.arc 1.3
                 (+3
                 -0)
               flesh/human/corpse_pl.arc 1.4
                 (+2
                 -0)
               flesh/human/head.arc 1.2
                 (+2
                 -0)
               flesh/human/tooth.arc 1.2
                 (+2
                 -0)
               flesh/human/finger.arc 1.2
                 (+2
                 -0)
               flesh/human/fl_corpse.arc 1.2
                 (+2
                 -0)
               flesh/human/skin.arc 1.2
                 (+2
                 -0)
               flesh/human/hand.arc 1.2
                 (+2
                 -0)
               | 
| 2/26/02 1:17 AM | mwedel | 
Remove all the old xpm and xbm files.  Hopefully I got them all. MSW 2002-02-25 (22 Files changed, 0 Lines changed) flesh/human/head.111.xpm 1.2 removed
 flesh/human/arm.111 1.2 removed
 flesh/human/hand.111.xpm 1.2 removed
 flesh/human/corpse1.111.xpm 1.2 removed
 flesh/human/corpse.111 1.2 removed
 flesh/human/hands.111 1.2 removed
 flesh/human/head.111 1.2 removed
 flesh/human/corpse.111.xpm 1.2 removed
 flesh/human/skin.111.xpm 1.2 removed
 flesh/human/corpse1.111 1.2 removed
 flesh/human/finger.111 1.2 removed
 flesh/human/skin.111 1.2 removed
 flesh/human/arm.111.xpm 1.2 removed
 flesh/human/hands.111.xpm 1.2 removed
 flesh/human/finger.111.xpm 1.2 removed
 flesh/human/tooth.111.xpm 1.2 removed
 flesh/human/tooth.111 1.2 removed
 flesh/human/foot.111.xpm 1.2 removed
 flesh/human/hand.111 1.2 removed
 flesh/human/leg.111 1.2 removed
 flesh/human/foot.111 1.2 removed
 flesh/human/leg.111.xpm 1.2 removed
 | 
| 12/31/01 1:02 AM | mwedel | 
Rename of files to include base in name - for multiple image set support in the server. MSW 2001-12-30 (22 Files changed, 0 Lines changed) flesh/human/skin.base.111.png 1.1 added 
 flesh/human/skin.111.png 1.3 removed
 flesh/human/leg.111.png 1.3 removed
 flesh/human/hands.base.111.png 1.1 added 
 flesh/human/leg.base.111.png 1.1 added 
 flesh/human/foot.111.png 1.3 removed
 flesh/human/corpse.base.111.png 1.1 added 
 flesh/human/corpse.111.png 1.4 removed
 flesh/human/arm.base.111.png 1.1 added 
 flesh/human/hands.111.png 1.3 removed
 flesh/human/head.111.png 1.3 removed
 flesh/human/hand.base.111.png 1.1 added 
 flesh/human/tooth.111.png 1.3 removed
 flesh/human/tooth.base.111.png 1.1 added 
 flesh/human/corpse1.base.111.png 1.1 added 
 flesh/human/foot.base.111.png 1.1 added 
 flesh/human/corpse1.111.png 1.4 removed
 flesh/human/finger.base.111.png 1.1 added 
 flesh/human/hand.111.png 1.3 removed
 flesh/human/arm.111.png 1.3 removed
 flesh/human/finger.111.png 1.3 removed
 flesh/human/head.base.111.png 1.1 added 
 | 
| 3/15/01 7:13 AM | avogl | 
A bunch of new/improved art for the standard set. Including an all-new electric dragon, improved dread, giant and ogre. --AV (2 Files changed, 5 Lines changed) flesh/human/corpse1.111.png 1.3
                 (+2
                 -4)
               flesh/human/corpse.111.png 1.3
                 (+3
                 -3)
               | 
| 1/18/01 9:50 PM | avogl | 
- food & flesh items converted directly from xpm to png (by AndreasV) - great new undead pngs, created by Jonathan Taporg (Pungaboiter) (11 Files changed, 40 Lines changed) flesh/human/tooth.111.png 1.2
                 (+3
                 -3)
               flesh/human/corpse.111.png 1.2
                 (+3
                 -3)
               flesh/human/leg.111.png 1.2
                 (+3
                 -4)
               flesh/human/hands.111.png 1.2
                 (+5
                 -1)
               flesh/human/foot.111.png 1.2
                 (+4
                 -1)
               flesh/human/skin.111.png 1.2
                 (+4
                 -1)
               flesh/human/corpse1.111.png 1.2
                 (+4
                 -2)
               flesh/human/hand.111.png 1.2
                 (+4
                 -2)
               flesh/human/arm.111.png 1.2
                 (+3
                 -1)
               flesh/human/finger.111.png 1.2
                 (+3
                 -3)
               flesh/human/head.111.png 1.2
                 (+4
                 -2)
               | 
| 12/4/00 1:18 AM | peterm | 
Converted the old "armor" "protected" "vulnerable" and "immune" to the partial-resistance equivalents. (1 Files changed, 19 Lines changed) flesh/human/corpse_pl.arc 1.3
                 (+19
                 -1)
               | 
| 5/31/00 2:06 AM | cvs | 
Addition of PNG images.  MSW 5/30/2000
		  (11 Files changed,
		  23 Lines changed) flesh/human/corpse.111.png 1.1 added 
 flesh/human/tooth.111.png 1.1 added 
 flesh/human/leg.111.png 1.1 added 
 flesh/human/head.111.png 1.1 added 
 flesh/human/finger.111.png 1.1 added 
 flesh/human/hand.111.png 1.1 added 
 flesh/human/skin.111.png 1.1 added 
 flesh/human/corpse1.111.png 1.1 added 
 flesh/human/arm.111.png 1.1 added 
 flesh/human/hands.111.png 1.1 added 
 flesh/human/foot.111.png 1.1 added 
 | 
| 9/17/99 1:08 PM | damn | 
nrof 1 - so multiples don't have to stack up as seperate objects
		  (3 Files changed,
		  3 Lines changed) flesh/human/corpse_pl.arc 1.2
                 (+1
                 -0)
               flesh/human/corpse.arc 1.2
                 (+1
                 -0)
               flesh/human/corpse1.arc 1.2
                 (+1
                 -0)
               | 
| 3/28/99 11:05 PM | uid200 | 
Initial revision
		  (35 Files changed,
		  134 Lines changed) flesh/human/corpse1.arc 1.1 added 8
 flesh/human/tooth.arc 1.1 added 10
 flesh/human/tooth.111 1.1 added 
 flesh/human/foot.111.xpm 1.1 added 
 flesh/human/hands.arc 1.1 added 11
 flesh/human/fl_corpse.arc 1.1 added 11
 flesh/human/head.111 1.1 added 
 flesh/human/leg.arc 1.1 added 11
 flesh/human/tooth.111.xpm 1.1 added 
 flesh/human/foot.arc 1.1 added 11
 flesh/human/finger.111 1.1 added 
 flesh/human/corpse1.111.xpm 1.1 added 
 flesh/human/head.arc 1.1 added 11
 flesh/human/hands.111 1.1 added 
 flesh/human/corpse.111 1.1 added 
 flesh/human/hand.111 1.1 added 
 flesh/human/leg.111.xpm 1.1 added 
 flesh/human/skin.111.xpm 1.1 added 
 flesh/human/skin.111 1.1 added 
 flesh/human/corpse_pl.arc 1.1 added 9
 flesh/human/arm.111.xpm 1.1 added 
 flesh/human/corpse1.111 1.1 added 
 flesh/human/hands.111.xpm 1.1 added 
 flesh/human/hand.arc 1.1 added 11
 flesh/human/finger.111.xpm 1.1 added 
 flesh/human/head.111.xpm 1.1 added 
 flesh/human/corpse.111.xpm 1.1 added 
 flesh/human/corpse.arc 1.1 added 7
 flesh/human/foot.111 1.1 added 
 flesh/human/skin.arc 1.1 added 11
 flesh/human/finger.arc 1.1 added 11
 flesh/human/arm.111 1.1 added 
 flesh/human/leg.111 1.1 added 
 flesh/human/arm.arc 1.1 added 12
 flesh/human/hand.111.xpm 1.1 added 
 |