Directory Statistics for gods/supernatural/

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Lines Of Code for gods/supernatural/

Commits for gods/supernatural/ (per author)

AuthorRevisionsLines of CodeAdded Lines of CodeLines of Code per Change
cvs18 (29.0%) 173 (38.7%) 179 (34.2%) 9.61
avogl15 (24.2%) -5 (-1.1%) 38 (7.3%) -0.33
mwedel13 (21.0%) 13 (2.9%) 14 (2.7%) 1.00
peterm5 (8.1%) 23 (5.1%) 34 (6.5%) 4.60
uid2003 (4.8%) 133 (29.8%) 133 (25.4%) 44.33
temitchell3 (4.8%) 114 (25.5%) 114 (21.8%) 38.00
darth_bob3 (4.8%) 5 (1.1%) 10 (1.9%) 1.67
tchize1 (1.6%) -9 (-2.0%) 0 (0.0%) -9.00
mardahl1 (1.6%) 0 (0.0%) 1 (0.2%) 0.00

Commit Log

DateAuthorFile/Message
1/2/06 12:10 AMmwedel
Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent. This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02
(1 Files changed, 2 Lines changed)
gods/supernatural/devourers.arc 1.13 (+2 -1)
1/15/05 9:48 AMtchize
fixed bug [ 1096845 ] Duplicated archtypes
falls are no more a multipart item and crystalball duplicate corrected.
Also fixed type in falls_4 (was falls_3)
(1 Files changed, 0 Lines changed)
gods/supernatural/devourers.arc 1.12 (+0 -9)
4/9/04 10:25 PMtemitchell
- add god treasure lists to arches
- some modifications to ixalovh
- add some god treasure list info from objects doc to README
(3 Files changed, 114 Lines changed)
gods/supernatural/valriel.trs 1.1 added 41
gods/supernatural/devourers.trs 1.1 added 37
gods/supernatural/gorokh.trs 1.1 added 36
9/12/03 11:37 PMmwedel
Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12
(6 Files changed, 6 Lines changed)
gods/supernatural/valriel_avatar.arc 1.6 (+1 -0)
gods/supernatural/gorokh.arc 1.12 (+1 -0)
gods/supernatural/devourers.arc 1.11 (+1 -0)
gods/supernatural/gorokh_avatar.arc 1.4 (+1 -0)
gods/supernatural/valriel.arc 1.9 (+1 -0)
gods/supernatural/devourers_avatar.arc 1.5 (+1 -0)
7/14/02 11:38 PMmwedel
Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
(6 Files changed, 6 Lines changed)
gods/supernatural/gorokh_avatar.arc 1.3 (+1 -0)
gods/supernatural/devourers_avatar.arc 1.4 (+1 -0)
gods/supernatural/valriel_avatar.arc 1.5 (+1 -0)
gods/supernatural/gorokh.arc 1.11 (+1 -0)
gods/supernatural/valriel.arc 1.8 (+1 -0)
gods/supernatural/devourers.arc 1.10 (+1 -0)
12/18/01 4:59 AMdarth_bob
Added life stealing to devourers (1 Files changed, 1 Lines changed)
gods/supernatural/devourers.arc 1.9 (+1 -1)
12/12/01 5:00 AMdarth_bob
Added lots of new resistance, this is not intended to be permenent but to sweeten it alittle. I shall play through the char and see how hard it is and fix it from there. Changes are:
resist_fire -5 (from -30)
resist_cold 15
resist_poison 100
resist_ghosthit 50
repelled fire
(1 Files changed, 6 Lines changed)
gods/supernatural/devourers.arc 1.8 (+6 -3)
12/9/01 7:22 AMdarth_bob
Popular request I have downed gorokh. After playing it and getting to level 107 in 2-3 days I agree. Some nasty negs now, -5 cold this should slow them down alittle, and -2 hp regen and -1 sp regen should also slow it down somewhat. The real issue is that angels give alot of exp and the angel map is long and big =). (1 Files changed, 3 Lines changed)
gods/supernatural/gorokh.arc 1.10 (+3 -1)
11/14/01 7:06 PMavogl
Gorokh had only bonuses, all his negative attributes got removed
somehow. This is very unbalanced compared to other gods.
I set Gorokh to "hp-regen -1" again. This is only very little
compensation for flaming aura, vitriol and slaying angel.
(1 Files changed, 1 Lines changed)
gods/supernatural/gorokh.arc 1.9 (+1 -0)
9/10/01 8:33 AMavogl
Devourers used to be denied (spellpath) "light".
But devourers grant nightfall as divine spell,
which is of path light. Therefor, I set the
path light from denied to repelled, for devourers.
--AV
(1 Files changed, 2 Lines changed)
gods/supernatural/devourers.arc 1.7 (+2 -2)
4/17/01 5:23 PMmardahl
Fix a value to be more reasonable. (1 Files changed, 1 Lines changed)
gods/supernatural/devourers.arc 1.6 (+1 -1)
3/17/01 6:22 AMavogl
Beefed up devourer's avatar a bit. Devourers had a bad
lack of low/medium level spells for killing.
Added cold attack to the avatar.
--AV
(1 Files changed, 4 Lines changed)
gods/supernatural/devourers_avatar.arc 1.3 (+4 -2)
2/11/01 6:41 PMpeterm
Made some changes to balance Gorokh a bit. (1 Files changed, 2 Lines changed)
gods/supernatural/gorokh.arc 1.8 (+2 -4)
1/24/01 8:27 PMavogl
Valriel has now blinding attack,
so his avatar.
(2 Files changed, 2 Lines changed)
gods/supernatural/valriel.arc 1.7 (+1 -1)
gods/supernatural/valriel_avatar.arc 1.4 (+1 -1)
1/24/01 5:19 PMavogl
Removed confuse immu from Valriel.
Set "resist_confusion 20" and blinding immu instead.
This has long been planned, now it is finally done.
(2 Files changed, 4 Lines changed)
gods/supernatural/valriel_avatar.arc 1.3 (+2 -1)
gods/supernatural/valriel.arc 1.6 (+2 -1)
1/11/01 2:26 AMpeterm
Added valriel player glow arc. (1 Files changed, 8 Lines changed)
gods/supernatural/valriel_priest_glow.arc 1.1 added 8
1/1/01 4:53 PMavogl
New arches for a new scheme of gods.
I tried to stick to the proposions in dnh's
god-"pantheon", these have been set up and accepted
by the developers on cf-devel.
Of course here and there I felt that there was more finetuning
needed, so I tried my best to make it truely balanced.

Explaining all the details would take too long to post it
here, please read my comments on cf-devel instead.

However, I tried to give every god a unique "personality"
(according to the pantheon). Furthermore, I carefully
adjusted every god to have both pros AND cons. So that
there hopefully won't be one god that can always be
considered the "best one". --AndreasV
(5 Files changed, 24 Lines changed)
gods/supernatural/gorokh.arc 1.7 (+5 -2)
gods/supernatural/valriel_avatar.arc 1.2 (+5 -5)
gods/supernatural/devourers_avatar.arc 1.2 (+5 -3)
gods/supernatural/devourers.arc 1.5 (+4 -4)
gods/supernatural/gorokh_avatar.arc 1.2 (+5 -5)
12/27/00 12:05 AMcvs
MSW 2000-12-26:
Added new archetypes & god changes for new god code. Changes by Jan E.,
checked in my MSW.
(15 Files changed, 178 Lines changed)
gods/supernatural/valriel_avatar_info.arc 1.1 added 7
gods/supernatural/gorokh_avatar_info.arc 1.1 added 7
gods/supernatural/devourers_avatar_info.arc 1.1 added 7
gods/supernatural/gorokh_general_info.arc 1.1 added 10
gods/supernatural/gorokh_holy_servant_info.arc 1.1 added 7
gods/supernatural/gorokh.arc 1.6 (+1 -1)
gods/supernatural/devourers_holy_servant_info.arc 1.1 added 7
gods/supernatural/devourers.arc 1.4 (+1 -1)
gods/supernatural/devourers_avatar.arc 1.1 added 37
gods/supernatural/valriel.arc 1.5 (+1 -1)
gods/supernatural/valriel_general_info.arc 1.1 added 10
gods/supernatural/valriel_avatar.arc 1.1 added 33
gods/supernatural/valriel_holy_servant_info.arc 1.1 added 7
gods/supernatural/gorokh_avatar.arc 1.1 added 33
gods/supernatural/devourers_general_info.arc 1.1 added 10
12/16/00 5:01 PMavogl
fixing resistances (1 Files changed, 0 Lines changed)
gods/supernatural/gorokh.arc 1.5 (+0 -4)
12/15/00 9:49 AMavogl
Cleaning up the gods arches:
They had several resistances set (of the same type!).
Moreover I had to reduce the amount of fire and cold
vulnerabilities. With PR these cults would get *very*
unpopular otherwise.
(2 Files changed, 1 Lines changed)
gods/supernatural/valriel.arc 1.4 (+0 -4)
gods/supernatural/devourers.arc 1.3 (+1 -8)