Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change |
---|---|---|---|---|
cvs | 18 (29.0%) | 173 (38.7%) | 179 (34.2%) | 9.61 |
avogl | 15 (24.2%) | -5 (-1.1%) | 38 (7.3%) | -0.33 |
mwedel | 13 (21.0%) | 13 (2.9%) | 14 (2.7%) | 1.00 |
peterm | 5 (8.1%) | 23 (5.1%) | 34 (6.5%) | 4.60 |
uid200 | 3 (4.8%) | 133 (29.8%) | 133 (25.4%) | 44.33 |
temitchell | 3 (4.8%) | 114 (25.5%) | 114 (21.8%) | 38.00 |
darth_bob | 3 (4.8%) | 5 (1.1%) | 10 (1.9%) | 1.67 |
tchize | 1 (1.6%) | -9 (-2.0%) | 0 (0.0%) | -9.00 |
mardahl | 1 (1.6%) | 0 (0.0%) | 1 (0.2%) | 0.00 |
Date | Author | File/Message |
---|---|---|
1/2/06 12:10 AM | mwedel |
Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent. This is all cosmetic changes, no actual change of objects other than msg/endmsg or other typos. MSW 2006-01-02 (1 Files changed, 2 Lines changed) gods/supernatural/devourers.arc 1.13
(+2
-1)
|
1/15/05 9:48 AM | tchize |
fixed bug [ 1096845 ] Duplicated archtypes
falls are no more a multipart item and crystalball duplicate corrected. Also fixed type in falls_4 (was falls_3) (1 Files changed, 0 Lines changed) gods/supernatural/devourers.arc 1.12
(+0
-9)
|
4/9/04 10:25 PM | temitchell |
- add god treasure lists to arches
- some modifications to ixalovh - add some god treasure list info from objects doc to README (3 Files changed, 114 Lines changed) gods/supernatural/valriel.trs 1.1 added 41
gods/supernatural/devourers.trs 1.1 added 37
gods/supernatural/gorokh.trs 1.1 added 36
|
9/12/03 11:37 PM | mwedel |
Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use. MSW 2003-09-12 (6 Files changed, 6 Lines changed) gods/supernatural/valriel_avatar.arc 1.6
(+1
-0)
gods/supernatural/gorokh.arc 1.12
(+1
-0)
gods/supernatural/devourers.arc 1.11
(+1
-0)
gods/supernatural/gorokh_avatar.arc 1.4
(+1
-0)
gods/supernatural/valriel.arc 1.9
(+1
-0)
gods/supernatural/devourers_avatar.arc 1.5
(+1
-0)
|
7/14/02 11:38 PM | mwedel |
Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal. can_use_shield added to necessary arcs. Add dev/scripts directory, which contains some handy scripts I wrote for updating on the items. Add item_power to the armours - needs to be done for rest of equippable items. MSW 2002-07-14 (6 Files changed, 6 Lines changed) gods/supernatural/gorokh_avatar.arc 1.3
(+1
-0)
gods/supernatural/devourers_avatar.arc 1.4
(+1
-0)
gods/supernatural/valriel_avatar.arc 1.5
(+1
-0)
gods/supernatural/gorokh.arc 1.11
(+1
-0)
gods/supernatural/valriel.arc 1.8
(+1
-0)
gods/supernatural/devourers.arc 1.10
(+1
-0)
|
12/18/01 4:59 AM | darth_bob |
Added life stealing to devourers
(1 Files changed,
1 Lines changed)
gods/supernatural/devourers.arc 1.9
(+1
-1)
|
12/12/01 5:00 AM | darth_bob |
Added lots of new resistance, this is not intended to be permenent but to sweeten it alittle. I shall play through the char and see how hard it is and fix it from there. Changes are:
resist_fire -5 (from -30) resist_cold 15 resist_poison 100 resist_ghosthit 50 repelled fire (1 Files changed, 6 Lines changed) gods/supernatural/devourers.arc 1.8
(+6
-3)
|
12/9/01 7:22 AM | darth_bob |
Popular request I have downed gorokh. After playing it and getting to level 107 in 2-3 days I agree. Some nasty negs now, -5 cold this should slow them down alittle, and -2 hp regen and -1 sp regen should also slow it down somewhat. The real issue is that angels give alot of exp and the angel map is long and big =).
(1 Files changed,
3 Lines changed)
gods/supernatural/gorokh.arc 1.10
(+3
-1)
|
11/14/01 7:06 PM | avogl |
Gorokh had only bonuses, all his negative attributes got removed
somehow. This is very unbalanced compared to other gods. I set Gorokh to "hp-regen -1" again. This is only very little compensation for flaming aura, vitriol and slaying angel. (1 Files changed, 1 Lines changed) gods/supernatural/gorokh.arc 1.9
(+1
-0)
|
9/10/01 8:33 AM | avogl |
Devourers used to be denied (spellpath) "light".
But devourers grant nightfall as divine spell, which is of path light. Therefor, I set the path light from denied to repelled, for devourers. --AV (1 Files changed, 2 Lines changed) gods/supernatural/devourers.arc 1.7
(+2
-2)
|
4/17/01 5:23 PM | mardahl |
Fix a value to be more reasonable.
(1 Files changed,
1 Lines changed)
gods/supernatural/devourers.arc 1.6
(+1
-1)
|
3/17/01 6:22 AM | avogl |
Beefed up devourer's avatar a bit. Devourers had a bad
lack of low/medium level spells for killing. Added cold attack to the avatar. --AV (1 Files changed, 4 Lines changed) gods/supernatural/devourers_avatar.arc 1.3
(+4
-2)
|
2/11/01 6:41 PM | peterm |
Made some changes to balance Gorokh a bit.
(1 Files changed,
2 Lines changed)
gods/supernatural/gorokh.arc 1.8
(+2
-4)
|
1/24/01 8:27 PM | avogl |
Valriel has now blinding attack,
so his avatar. (2 Files changed, 2 Lines changed) gods/supernatural/valriel.arc 1.7
(+1
-1)
gods/supernatural/valriel_avatar.arc 1.4
(+1
-1)
|
1/24/01 5:19 PM | avogl |
Removed confuse immu from Valriel.
Set "resist_confusion 20" and blinding immu instead. This has long been planned, now it is finally done. (2 Files changed, 4 Lines changed) gods/supernatural/valriel_avatar.arc 1.3
(+2
-1)
gods/supernatural/valriel.arc 1.6
(+2
-1)
|
1/11/01 2:26 AM | peterm |
Added valriel player glow arc.
(1 Files changed,
8 Lines changed)
gods/supernatural/valriel_priest_glow.arc 1.1 added 8
|
1/1/01 4:53 PM | avogl |
New arches for a new scheme of gods.
I tried to stick to the proposions in dnh's god-"pantheon", these have been set up and accepted by the developers on cf-devel. Of course here and there I felt that there was more finetuning needed, so I tried my best to make it truely balanced. Explaining all the details would take too long to post it here, please read my comments on cf-devel instead. However, I tried to give every god a unique "personality" (according to the pantheon). Furthermore, I carefully adjusted every god to have both pros AND cons. So that there hopefully won't be one god that can always be considered the "best one". --AndreasV (5 Files changed, 24 Lines changed) gods/supernatural/gorokh.arc 1.7
(+5
-2)
gods/supernatural/valriel_avatar.arc 1.2
(+5
-5)
gods/supernatural/devourers_avatar.arc 1.2
(+5
-3)
gods/supernatural/devourers.arc 1.5
(+4
-4)
gods/supernatural/gorokh_avatar.arc 1.2
(+5
-5)
|
12/27/00 12:05 AM | cvs |
MSW 2000-12-26:
Added new archetypes & god changes for new god code. Changes by Jan E., checked in my MSW. (15 Files changed, 178 Lines changed) gods/supernatural/valriel_avatar_info.arc 1.1 added 7
gods/supernatural/gorokh_avatar_info.arc 1.1 added 7
gods/supernatural/devourers_avatar_info.arc 1.1 added 7
gods/supernatural/gorokh_general_info.arc 1.1 added 10
gods/supernatural/gorokh_holy_servant_info.arc 1.1 added 7
gods/supernatural/gorokh.arc 1.6
(+1
-1)
gods/supernatural/devourers_holy_servant_info.arc 1.1 added 7
gods/supernatural/devourers.arc 1.4
(+1
-1)
gods/supernatural/devourers_avatar.arc 1.1 added 37
gods/supernatural/valriel.arc 1.5
(+1
-1)
gods/supernatural/valriel_general_info.arc 1.1 added 10
gods/supernatural/valriel_avatar.arc 1.1 added 33
gods/supernatural/valriel_holy_servant_info.arc 1.1 added 7
gods/supernatural/gorokh_avatar.arc 1.1 added 33
gods/supernatural/devourers_general_info.arc 1.1 added 10
|
12/16/00 5:01 PM | avogl |
fixing resistances
(1 Files changed,
0 Lines changed)
gods/supernatural/gorokh.arc 1.5
(+0
-4)
|
12/15/00 9:49 AM | avogl |
Cleaning up the gods arches:
They had several resistances set (of the same type!). Moreover I had to reduce the amount of fire and cold vulnerabilities. With PR these cults would get *very* unpopular otherwise. (2 Files changed, 1 Lines changed) gods/supernatural/valriel.arc 1.4
(+0
-4)
gods/supernatural/devourers.arc 1.3
(+1
-8)
|