Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change |
---|---|---|---|---|
mwedel | 199 (37.8%) | 95 (8.1%) | 194 (13.2%) | 0.48 |
uid200 | 101 (19.2%) | 644 (55.1%) | 644 (44.0%) | 6.38 |
cvs | 64 (12.1%) | 87 (7.4%) | 97 (6.6%) | 1.36 |
darth_bob | 55 (10.4%) | 91 (7.8%) | 92 (6.3%) | 1.65 |
avogl | 45 (8.5%) | 37 (3.2%) | 116 (7.9%) | 0.82 |
peterm | 33 (6.3%) | 19 (1.6%) | 96 (6.6%) | 0.58 |
mikeeusa | 13 (2.5%) | 152 (13.0%) | 177 (12.1%) | 11.69 |
quickfur | 7 (1.3%) | 2 (0.2%) | 2 (0.1%) | 0.29 |
jec | 5 (0.9%) | 5 (0.4%) | 5 (0.3%) | 1.00 |
temitchell | 4 (0.8%) | 37 (3.2%) | 41 (2.8%) | 9.25 |
mardahl | 1 (0.2%) | 0 (0.0%) | 1 (0.1%) | 0.00 |
Date | Author | File/Message |
---|---|---|
10/10/05 8:12 PM | mikeeusa |
CVS: arch: updating deathshead so he won't be so weak
(1 Files changed,
19 Lines changed)
monster/undead/deathshead.arc 1.7
(+19
-7)
|
10/10/05 1:50 PM | mikeeusa |
CVS: arch: added sp to deathshead, forgot to do this before
(1 Files changed,
1 Lines changed)
monster/undead/deathshead.arc 1.6
(+1
-0)
|
10/7/05 8:18 PM | mikeeusa |
CVS: Arch: deathshead
(1 Files changed,
6 Lines changed)
monster/undead/deathshead.arc 1.5
(+1
-1)
monster/undead/deathshead.arc 1.4
(+5
-7)
|
10/7/05 8:09 PM | mikeeusa |
CVS: Arch: deathshead
(2 Files changed,
16 Lines changed)
monster/undead/deathshead.arc 1.3
(+5
-4)
monster/undead/deathshead.trs 1.2
(+11
-6)
|
10/7/05 7:09 PM | mikeeusa |
CVS: arch: added deathshead
(1 Files changed,
1 Lines changed)
monster/undead/deathshead.arc 1.2
(+1
-0)
|
10/7/05 6:45 PM | mikeeusa |
CVS: arch: added deathshead
(2 Files changed,
84 Lines changed)
monster/undead/deathshead.trs 1.1 added 36
monster/undead/deathshead.arc 1.1 added 48
|
10/7/05 6:08 PM | mikeeusa |
CVS: Arch: deathshead
(4 Files changed,
50 Lines changed)
monster/undead/deathshead.base.114.png 1.1 added 13
monster/undead/deathshead.base.112.png 1.1 added 15
monster/undead/deathshead.base.113.png 1.1 added 9
monster/undead/deathshead.base.111.png 1.1 added 13
|
2/1/04 6:34 PM | mwedel |
Fix a few arc errors related to panther.111 disappearing, but
gaea still using them. Break out many of the treasure lists, and add the necessary skills so that the monsters can properly use things like spellbooks, wands, rods, etc. In many cases, update the creatures to have their own specific treasurelist. Add proper skill values to rods, horns, and staves - should fix problem with exp not being credited to correct skill. MSW 2004-02-01 (3 Files changed, 112 Lines changed) monster/undead/vampire.trs 1.1 added 26
monster/undead/lich.trs 1.1 added 77
monster/undead/spectre.trs 1.1 added 9
|
5/22/03 11:53 PM | temitchell |
- get these guys to stop line dancing.
(1 Files changed,
1 Lines changed)
monster/undead/skeleton.arc 1.7
(+1
-4)
|
1/12/03 11:23 PM | temitchell |
-adding in tree housing (elves) and a banshee (dead elvin maiden monster)
(3 Files changed,
40 Lines changed)
monster/undead/banshee.base.111.png 1.1 added
monster/undead/banshee.base.112.png 1.1 added
monster/undead/banshee.arc 1.1 added 40
|
9/7/02 8:36 AM | avogl |
Added blinding resistances to many monsters.
I have tried my best to distribute these blinding resistances not at random, but in reasonable and consistent ways: Dragons and demons are now mostly immune to blinding. IMO they have such omnipotent senses that merely blinding their eyes doesn't help. Lesser forms of these creatures don't have full immunity though. The undead are well resistant to blinding as they don't have biological eyes, which makes it harder to blind them. Only few of them are totally immune however. Angels are also well resistant to blinding. Being minions of Valriel they have experience with blinding "techniques" and thus know how to protect against it. Also immune to blinding are creatures which just don't have any eyes. E.g. giant worms, slimes and crawling chaos. All humaniod monsters, including the orcish and trollish races, remain without blinding resistance. Most low-level monsters generally have either low or no blinding resistance (as long as they have eyes). Extremely vulnerable to blinding are one-eyed creatures: Cyclopses, dreads and beholders. [Sidenote: I have reduced cyclops experience from 400000 to 250000 which I think is still more than enough.] --AndreasV (11 Files changed, 11 Lines changed) monster/undead/nightmare.arc 1.5
(+1
-0)
monster/undead/nazgul.arc 1.5
(+1
-0)
monster/undead/skull.arc 1.5
(+1
-0)
monster/undead/ghast.arc 1.7
(+1
-0)
monster/undead/demilich.arc 1.6
(+1
-0)
monster/undead/spectre.arc 1.6
(+1
-1)
monster/undead/grimreaper.arc 1.6
(+1
-0)
monster/undead/wraith.arc 1.5
(+1
-0)
monster/undead/vampire.arc 1.7
(+1
-0)
monster/undead/lich.arc 1.7
(+1
-0)
monster/undead/ghost.arc 1.5
(+1
-0)
|
8/29/02 12:17 AM | mwedel |
Fix the level/exp for some monsters - these all had levels which
was much higher than the actually difficulty the monster should be. MSW 2002-08-28 (1 Files changed, 2 Lines changed) monster/undead/dave.arc 1.6
(+2
-2)
|
7/16/02 12:02 AM | mwedel |
Fix monster arcs that had incorrect wrists/foot (1 instead of 2)
Fix update_monster script that generated the errors in the first place. Add body information to the player/old/*.arc for very old player files. Move crown from misc directory to armour/helmet, add appropriate body_info. Add needed body info for elven boots. MSW 2002-07-15 (6 Files changed, 12 Lines changed) monster/undead/skeleton.arc 1.6
(+2
-2)
monster/undead/ghast.arc 1.6
(+2
-2)
monster/undead/skeleton_chief_arc.arc 1.3
(+2
-2)
monster/undead/vampire.arc 1.6
(+2
-2)
monster/undead/lich.arc 1.6
(+2
-2)
monster/undead/skeleton_leader_arc.arc 1.3
(+2
-2)
|
7/14/02 11:38 PM | mwedel |
Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal. can_use_shield added to necessary arcs. Add dev/scripts directory, which contains some handy scripts I wrote for updating on the items. Add item_power to the armours - needs to be done for rest of equippable items. MSW 2002-07-14 (8 Files changed, 66 Lines changed) monster/undead/skeleton.arc 1.5
(+10
-0)
monster/undead/lich.arc 1.5
(+11
-0)
monster/undead/ghast.arc 1.5
(+10
-0)
monster/undead/dave.arc 1.5
(+2
-0)
monster/undead/vampire.arc 1.5
(+11
-0)
monster/undead/skeleton_chief_arc.arc 1.2
(+10
-0)
monster/undead/spectre.arc 1.5
(+2
-0)
monster/undead/skeleton_leader_arc.arc 1.2
(+10
-0)
|
5/30/02 10:52 PM | mwedel |
add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze so you can't tell simply by looking at it that it is bad food. Change some of the names for the skill scrolls to put them more in line with the skills they actually give you. MSW 2002-05-30 (1 Files changed, 2 Lines changed) monster/undead/skull_tooth.arc 1.2
(+2
-0)
|
2/26/02 1:18 AM | mwedel |
Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25 (90 Files changed, 0 Lines changed) monster/undead/demilich.111 1.2 removed
monster/undead/zombie.111.xpm 1.2 removed
monster/undead/nightmare.111.xpm 1.2 removed
monster/undead/demilich.112 1.2 removed
monster/undead/zombie.113 1.2 removed
monster/undead/wight.114.xpm 1.2 removed
monster/undead/spectre.111.xpm 1.2 removed
monster/undead/ghost_gen.111.xpm 1.2 removed
monster/undead/ghost.112 1.2 removed
monster/undead/ghast.113 1.2 removed
monster/undead/wraith.111.xpm 1.2 removed
monster/undead/vampiregen.111 1.2 removed
monster/undead/ghost_gen.111 1.2 removed
monster/undead/vampiregen.111.xpm 1.2 removed
monster/undead/ghost.112.xpm 1.2 removed
monster/undead/grimreaper.111.xpm 1.2 removed
monster/undead/ghost.111 1.2 removed
monster/undead/wight.111.xpm 1.2 removed
monster/undead/skull.112 1.2 removed
monster/undead/nazgul.112.xpm 1.2 removed
monster/undead/lich.111 1.2 removed
monster/undead/wight.111 1.2 removed
monster/undead/grimreaper.111 1.2 removed
monster/undead/wight.114 1.2 removed
monster/undead/lich.113 1.2 removed
monster/undead/vampire.111 1.2 removed
monster/undead/lich.112 1.2 removed
monster/undead/skeleton.111.xpm 1.2 removed
monster/undead/wraith.113.xpm 1.2 removed
monster/undead/demilich.111.xpm 1.2 removed
monster/undead/vampire.112 1.2 removed
monster/undead/ghast.111 1.2 removed
monster/undead/wraith.111 1.2 removed
monster/undead/lich.112.xpm 1.2 removed
monster/undead/wight.113 1.2 removed
monster/undead/skull_gen.111 1.2 removed
monster/undead/demilich.113.xpm 1.2 removed
monster/undead/zombie.112 1.2 removed
monster/undead/grimreaper.114 1.2 removed
monster/undead/vampire.111.xpm 1.2 removed
monster/undead/wraith.112.xpm 1.2 removed
monster/undead/wight.112.xpm 1.2 removed
monster/undead/ghost.111.xpm 1.2 removed
monster/undead/nazgul.111 1.2 removed
monster/undead/lich.113.xpm 1.2 removed
monster/undead/grimreaper.113 1.2 removed
monster/undead/wight.113.xpm 1.2 removed
monster/undead/demilich.113 1.2 removed
monster/undead/ghast.111.xpm 1.2 removed
monster/undead/skeleton_chief.111.xpm 1.2 removed
monster/undead/skeleton.112.xpm 1.2 removed
monster/undead/dave.112.xpm 1.2 removed
monster/undead/skeleton_leader.111 1.2 removed
monster/undead/skeleton_chief.111 1.2 removed
monster/undead/ghast.112 1.2 removed
monster/undead/dave.111 1.2 removed
monster/undead/wraith.113 1.2 removed
monster/undead/wight.112 1.2 removed
monster/undead/dave.113.xpm 1.2 removed
monster/undead/nightmare.112.xpm 1.2 removed
monster/undead/skull.112.xpm 1.2 removed
monster/undead/dave.111.xpm 1.2 removed
monster/undead/skeleton_leader.111.xpm 1.2 removed
monster/undead/ghast.113.xpm 1.2 removed
monster/undead/zombie.111 1.2 removed
monster/undead/wraith.112 1.2 removed
monster/undead/zombie_gen.111.xpm 1.2 removed
monster/undead/demilich.112.xpm 1.2 removed
monster/undead/skeleton.112 1.2 removed
monster/undead/lich.111.xpm 1.2 removed
monster/undead/dave.112 1.2 removed
monster/undead/skull.111.xpm 1.2 removed
monster/undead/skeleton.111 1.2 removed
monster/undead/dave.113 1.2 removed
monster/undead/zombie_gen.111 1.2 removed
monster/undead/nightmare.111 1.2 removed
monster/undead/zombie.113.xpm 1.2 removed
monster/undead/grimreaper.114.xpm 1.2 removed
monster/undead/skull.111 1.2 removed
monster/undead/zombie.112.xpm 1.2 removed
monster/undead/vampire.112.xpm 1.2 removed
monster/undead/nazgul.112 1.2 removed
monster/undead/nightmare.112 1.2 removed
monster/undead/grimreaper.112.xpm 1.2 removed
monster/undead/nazgul.111.xpm 1.2 removed
monster/undead/spectre.111 1.2 removed
monster/undead/ghast.112.xpm 1.2 removed
monster/undead/grimreaper.112 1.2 removed
monster/undead/skull_gen.111.xpm 1.2 removed
monster/undead/grimreaper.113.xpm 1.2 removed
|
12/31/01 1:02 AM | mwedel |
Rename of files to include base in name - for multiple image set support
in the server. MSW 2001-12-30 (90 Files changed, 0 Lines changed) monster/undead/wight.base.112.png 1.1 added
monster/undead/wight.114.png 1.3 removed
monster/undead/spectre.111.png 1.3 removed
monster/undead/dave.113.png 1.2 removed
monster/undead/demilich.113.png 1.3 removed
monster/undead/nazgul.base.112.png 1.1 added
monster/undead/nazgul.112.png 1.3 removed
monster/undead/skull.base.112.png 1.1 added
monster/undead/nightmare.base.111.png 1.1 added
monster/undead/ghost_gen.111.png 1.3 removed
monster/undead/ghast.113.png 1.4 removed
monster/undead/grimreaper.base.111.png 1.1 added
monster/undead/wraith.base.112.png 1.1 added
monster/undead/ghast.111.png 1.4 removed
monster/undead/nightmare.base.112.png 1.1 added
monster/undead/wight.base.111.png 1.1 added
monster/undead/wraith.112.png 1.2 removed
monster/undead/vampire.base.112.png 1.1 added
monster/undead/grimreaper.111.png 1.3 removed
monster/undead/grimreaper.base.113.png 1.1 added
monster/undead/ghost.111.png 1.2 removed
monster/undead/skull_gen.111.png 1.3 removed
monster/undead/skeleton_leader.base.111.png 1.1 added
monster/undead/lich.113.png 1.3 removed
monster/undead/dave.111.png 1.2 removed
monster/undead/dave.base.111.png 1.1 added
monster/undead/grimreaper.113.png 1.2 removed
monster/undead/vampire.base.111.png 1.1 added
monster/undead/wraith.base.113.png 1.1 added
monster/undead/lich.base.112.png 1.1 added
monster/undead/demilich.112.png 1.3 removed
monster/undead/demilich.base.112.png 1.1 added
monster/undead/zombie.113.png 1.2 removed
monster/undead/nazgul.base.111.png 1.1 added
monster/undead/nightmare.112.png 1.3 removed
monster/undead/grimreaper.base.112.png 1.1 added
monster/undead/ghast.112.png 1.3 removed
monster/undead/lich.base.111.png 1.1 added
monster/undead/zombie.112.png 1.2 removed
monster/undead/skeleton_leader.111.png 1.2 removed
monster/undead/demilich.base.111.png 1.1 added
monster/undead/skeleton.base.111.png 1.1 added
monster/undead/grimreaper.112.png 1.3 removed
monster/undead/demilich.base.113.png 1.1 added
monster/undead/lich.111.png 1.3 removed
monster/undead/zombie.base.112.png 1.1 added
monster/undead/zombie_gen.base.111.png 1.1 added
monster/undead/wraith.base.111.png 1.1 added
monster/undead/skeleton_chief.111.png 1.2 removed
monster/undead/ghost.112.png 1.2 removed
monster/undead/vampire.111.png 1.3 removed
monster/undead/dave.base.112.png 1.1 added
monster/undead/ghost.base.111.png 1.1 added
monster/undead/skull.111.png 1.5 removed
monster/undead/dave.base.113.png 1.1 added
monster/undead/skull_gen.base.111.png 1.1 added
monster/undead/ghast.base.113.png 1.1 added
monster/undead/zombie.111.png 1.2 removed
monster/undead/dave.112.png 1.2 removed
monster/undead/lich.base.113.png 1.1 added
monster/undead/ghost_gen.base.111.png 1.1 added
monster/undead/ghast.base.112.png 1.1 added
monster/undead/wight.112.png 1.3 removed
monster/undead/nazgul.111.png 1.3 removed
monster/undead/skeleton.112.png 1.2 removed
monster/undead/skeleton.base.112.png 1.1 added
monster/undead/vampire.112.png 1.3 removed
monster/undead/skull.112.png 1.5 removed
monster/undead/nightmare.111.png 1.3 removed
monster/undead/ghost.base.112.png 1.1 added
monster/undead/wraith.111.png 1.2 removed
monster/undead/ghast.base.111.png 1.1 added
monster/undead/vampiregen.111.png 1.3 removed
monster/undead/skeleton_chief.base.111.png 1.1 added
monster/undead/wight.113.png 1.3 removed
monster/undead/grimreaper.114.png 1.2 removed
monster/undead/zombie.base.113.png 1.1 added
monster/undead/wraith.113.png 1.2 removed
monster/undead/vampiregen.base.111.png 1.1 added
monster/undead/grimreaper.base.114.png 1.1 added
monster/undead/zombie.base.111.png 1.1 added
monster/undead/skull.base.111.png 1.1 added
monster/undead/spectre.base.111.png 1.1 added
monster/undead/demilich.111.png 1.3 removed
monster/undead/lich.112.png 1.3 removed
monster/undead/wight.base.114.png 1.1 added
monster/undead/wight.base.113.png 1.1 added
monster/undead/skeleton.111.png 1.2 removed
monster/undead/zombie_gen.111.png 1.2 removed
monster/undead/wight.111.png 1.3 removed
|
12/27/01 11:46 PM | darth_bob |
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
(45 Files changed,
0 Lines changed)
monster/undead/vampiregen.clsc.111.png 1.1 added
monster/undead/ghast.clsc.111.png 1.1 added
monster/undead/lich.clsc.111.png 1.1 added
monster/undead/skull.clsc.111.png 1.1 added
monster/undead/nazgul.clsc.112.png 1.1 added
monster/undead/skeleton.clsc.111.png 1.1 added
monster/undead/zombie.clsc.113.png 1.1 added
monster/undead/wight.clsc.112.png 1.1 added
monster/undead/dave.clsc.113.png 1.1 added
monster/undead/zombie.clsc.112.png 1.1 added
monster/undead/zombie_gen.clsc.111.png 1.1 added
monster/undead/dave.clsc.112.png 1.1 added
monster/undead/vampire.clsc.111.png 1.1 added
monster/undead/spectre.clsc.111.png 1.1 added
monster/undead/demilich.clsc.111.png 1.1 added
monster/undead/wight.clsc.111.png 1.1 added
monster/undead/grimreaper.clsc.112.png 1.1 added
monster/undead/ghast.clsc.113.png 1.1 added
monster/undead/skull_gen.clsc.111.png 1.1 added
monster/undead/demilich.clsc.112.png 1.1 added
monster/undead/nazgul.clsc.111.png 1.1 added
monster/undead/grimreaper.clsc.114.png 1.1 added
monster/undead/wraith.clsc.111.png 1.1 added
monster/undead/wight.clsc.113.png 1.1 added
monster/undead/ghost.clsc.112.png 1.1 added
monster/undead/skeleton_chief.clsc.111.png 1.1 added
monster/undead/grimreaper.clsc.111.png 1.1 added
monster/undead/nightmare.clsc.111.png 1.1 added
monster/undead/nightmare.clsc.112.png 1.1 added
monster/undead/skeleton.clsc.112.png 1.1 added
monster/undead/wraith.clsc.112.png 1.1 added
monster/undead/vampire.clsc.112.png 1.1 added
monster/undead/ghost_gen.clsc.111.png 1.1 added
monster/undead/wight.clsc.114.png 1.1 added
monster/undead/wraith.clsc.113.png 1.1 added
monster/undead/lich.clsc.113.png 1.1 added
monster/undead/zombie.clsc.111.png 1.1 added
monster/undead/skull.clsc.112.png 1.1 added
monster/undead/skeleton_leader.clsc.111.png 1.1 added
monster/undead/dave.clsc.111.png 1.1 added
monster/undead/grimreaper.clsc.113.png 1.1 added
monster/undead/ghost.clsc.111.png 1.1 added
monster/undead/lich.clsc.112.png 1.1 added
monster/undead/ghast.clsc.112.png 1.1 added
monster/undead/demilich.clsc.113.png 1.1 added
|
11/17/01 9:49 PM | darth_bob |
Same as above, just some artifact monsters put into .arcs
(2 Files changed,
80 Lines changed)
monster/undead/skeleton_chief_arc.arc 1.1 added 40
monster/undead/skeleton_leader_arc.arc 1.1 added 40
|
11/6/01 10:46 AM | darth_bob |
Added this to make skull_tooth handling easier
dnh 7/11/01 (1 Files changed, 11 Lines changed) monster/undead/skull_tooth.arc 1.1 added 11
|