Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change |
---|---|---|---|---|
mwedel | 86 (42.6%) | 3 (1.0%) | 8 (2.5%) | 0.03 |
uid200 | 50 (24.8%) | 94 (31.0%) | 94 (29.4%) | 1.88 |
cvs | 25 (12.4%) | 12 (4.0%) | 13 (4.1%) | 0.48 |
mikeeusa | 15 (7.4%) | 60 (19.8%) | 60 (18.8%) | 4.00 |
gros | 12 (5.9%) | 48 (15.8%) | 48 (15.0%) | 4.00 |
avogl | 7 (3.5%) | 3 (1.0%) | 14 (4.4%) | 0.43 |
temitchell | 3 (1.5%) | 24 (7.9%) | 24 (7.5%) | 8.00 |
darth_bob | 2 (1.0%) | 0 (0.0%) | 0 (0.0%) | 0.00 |
ryo_saeba | 1 (0.5%) | 45 (14.9%) | 45 (14.1%) | 45.00 |
peterm | 1 (0.5%) | 14 (4.6%) | 14 (4.4%) | 14.00 |
Date | Author | File/Message |
---|---|---|
10/18/05 1:57 PM | gros |
Added new event hook archetypes, required for the 2.0 plugin interface.
Gros - 18/10/2005 (12 Files changed, 48 Lines changed) system/event_throw.arc 1.1 added 4
system/event_trigger.arc 1.1 added 4
system/event_drop.arc 1.1 added 4
system/event_death.arc 1.1 added 4
system/event_close.arc 1.1 added 4
system/event_timer.arc 1.1 added 4
system/event_time.arc 1.1 added 4
system/event_stop.arc 1.1 added 4
system/event_say.arc 1.1 added 4
system/event_attack.arc 1.1 added 4
system/event_apply.arc 1.1 added 4
system/event_pickup.arc 1.1 added 4
|
9/25/05 1:45 PM | ryo_saeba |
Quest archetypes.
(1 Files changed,
45 Lines changed)
system/quest.arc 1.1 added 45
|
9/21/05 9:14 PM | mikeeusa |
CVS: arch: added basic colored faces, uses include on cavesomethings monopoly map and for depicting the color of a happy sky below you
(15 Files changed,
60 Lines changed)
system/blocked_yellow.base.111.png 1.1 added 4
system/blocked_maroon.base.111.png 1.1 added 4
system/blocked_green.base.111.png 1.1 added 4
system/blocked_lime.base.111.png 1.1 added 4
system/blocked_lightgray.base.111.png 1.1 added 4
system/blocked_darkblue.base.111.png 1.1 added 4
system/blocked_darkmagenta.base.111.png 1.1 added 4
system/blocked_cyan.base.111.png 1.1 added 4
system/blocked_white.base.111.png 1.1 added 4
system/blocked_blue.base.111.png 1.1 added 4
system/blocked_gray.base.111.png 1.1 added 4
system/blocked_teal.base.111.png 1.1 added 4
system/blocked_magenta.base.111.png 1.1 added 4
system/blocked_olive.base.111.png 1.1 added 4
system/blocked_red.base.111.png 1.1 added 4
|
10/26/03 9:32 PM | temitchell |
- add trigger_marker arch
(1 Files changed,
12 Lines changed)
system/trigger_marker.arc 1.1 added 12
|
9/12/03 11:38 PM | mwedel |
Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use. MSW 2003-09-12 (1 Files changed, 6 Lines changed) system/depletion.arc 1.1 added 6
|
8/30/03 1:15 PM | temitchell |
*** empty log message ***
(2 Files changed,
12 Lines changed)
system/duplicator.base.111.png 1.1 added
system/duplicator.arc 1.1 added 12
|
9/18/02 12:52 AM | mwedel |
Update connected objects to have 'activate_on_push' and
'activate_on_release' flags - this corresponds to code changes in the server. Remove some of the 'unused' entries, as they are in fact in use now. MSW 2002-09-17 (1 Files changed, 2 Lines changed) system/creator.arc 1.2
(+2
-0)
|
2/26/02 1:18 AM | mwedel |
Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25 (42 Files changed, 0 Lines changed) system/dark3.111 1.2 removed
system/inv-curse.111.xpm 1.2 removed
system/blocked.111.xpm 1.2 removed
system/blank.111.xpm 1.2 removed
system/wizardmask.111.xpm 1.2 removed
system/inv-damn.111.xpm 1.2 removed
system/dark3.111.xpm 1.2 removed
system/blank.111 1.2 removed
system/creator.111 1.2 removed
system/inv-magic.111.xpm 1.2 removed
system/inv-unpaid.111 1.2 removed
system/blocked.111 1.2 removed
system/inv-equip.111 1.2 removed
system/stipple.112.xpm 1.2 removed
system/bug.111 1.2 removed
system/stipple.111 1.2 removed
system/empty.111 1.2 removed
system/dark1.111 1.2 removed
system/wizardmask.151.xpm 1.2 removed
system/wizardmask.131.xpm 1.2 removed
system/dark2.111 1.2 removed
system/inv-unpaid.111.xpm 1.2 removed
system/map.111 1.2 removed
system/inv-equip.111.xpm 1.2 removed
system/wizardmask.111 1.2 removed
system/stipple.112 1.2 removed
system/empty.111.xpm 1.2 removed
system/map.111.xpm 1.2 removed
system/creator.111.xpm 1.2 removed
system/inv-curse.111 1.2 removed
system/bug.111.xpm 1.2 removed
system/dark2.111.xpm 1.2 removed
system/dark1.111.xpm 1.2 removed
system/inv-damn.111 1.2 removed
system/stipple.111.xpm 1.2 removed
system/wizardmask.171.xpm 1.2 removed
system/inv-magic.111 1.2 removed
system/wizardmask.171 1.2 removed
system/wizardmask.131 1.2 removed
system/inv-lock.111 1.2 removed
system/inv-lock.111.xpm 1.2 removed
system/wizardmask.151 1.2 removed
|
12/31/01 1:02 AM | mwedel |
Rename of files to include base in name - for multiple image set support
in the server. MSW 2001-12-30 (42 Files changed, 0 Lines changed) system/stipple.base.112.png 1.1 added
system/inv-unpaid.base.111.png 1.1 added
system/inv-lock.base.111.png 1.1 added
system/wizardmask.base.131.png 1.1 added
system/inv-magic.111.png 1.2 removed
system/inv-curse.111.png 1.2 removed
system/stipple.112.png 1.2 removed
system/inv-unpaid.111.png 1.2 removed
system/creator.111.png 1.2 removed
system/dark1.base.111.png 1.1 added
system/wizardmask.base.111.png 1.1 added
system/bug.111.png 1.2 removed
system/inv-damn.111.png 1.2 removed
system/stipple.base.111.png 1.1 added
system/inv-damn.base.111.png 1.1 added
system/dark2.111.png 1.2 removed
system/blank.base.111.png 1.1 added
system/wizardmask.151.png 1.2 removed
system/wizardmask.base.171.png 1.1 added
system/inv-lock.111.png 1.2 removed
system/inv-curse.base.111.png 1.1 added
system/creator.base.111.png 1.1 added
system/blank.111.png 1.3 removed
system/dark3.base.111.png 1.1 added
system/blocked.base.111.png 1.1 added
system/dark2.base.111.png 1.1 added
system/inv-equip.111.png 1.2 removed
system/inv-equip.base.111.png 1.1 added
system/inv-magic.base.111.png 1.1 added
system/blocked.111.png 1.6 removed
system/empty.base.111.png 1.1 added
system/wizardmask.131.png 1.2 removed
system/empty.111.png 1.2 removed
system/stipple.111.png 1.2 removed
system/wizardmask.171.png 1.2 removed
system/wizardmask.base.151.png 1.1 added
system/map.111.png 1.2 removed
system/dark3.111.png 1.2 removed
system/map.base.111.png 1.1 added
system/bug.base.111.png 1.1 added
system/dark1.111.png 1.2 removed
system/wizardmask.111.png 1.2 removed
|
12/27/01 11:46 PM | darth_bob |
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
(2 Files changed,
0 Lines changed)
system/creator.clsc.111.png 1.1 added
system/map.clsc.111.png 1.1 added
|
4/21/01 9:06 PM | avogl |
New images for all kinds of misc stuff.
Trying to clean up some of the remaining scale-up images. --AV (1 Files changed, 4 Lines changed) system/blocked.111.png 1.5
(+4
-1)
|
3/23/01 5:44 AM | avogl |
A bunch of new npc images for standard set.
--AV (1 Files changed, 1 Lines changed) system/blocked.111.png 1.4
(+1
-1)
|
1/15/01 6:01 AM | avogl |
New pngs by MichToen.
(2 Files changed,
2 Lines changed)
system/blank.111.png 1.2
(+1
-1)
system/blocked.111.png 1.3
(+1
-2)
|
12/21/00 3:15 AM | avogl |
hp, sp in map.arc obviously worked as default values
for startx, starty in every map. Changing these caused some inconvenience, so I set them back to 1,1. This should fix all the map-bugs that appeared after my HallOfSelection-patch. (1 Files changed, 2 Lines changed) system/map.arc 1.3
(+2
-2)
|
12/20/00 2:13 PM | avogl |
New starting place for character creation:
HallOfSelection instead of scorn. (1 Files changed, 3 Lines changed) system/map.arc 1.2
(+3
-3)
|
11/18/00 9:16 PM | avogl |
In cooperation with Micheal T., I started to improve
the png-set. Correcting the worst flaws... It�s looking better now but still needs lotsa work. --AndreasV (1 Files changed, 2 Lines changed) system/blocked.111.png 1.2
(+2
-1)
|
10/16/00 1:59 PM | peterm |
Player changer object, allowing adding classes.
(1 Files changed,
14 Lines changed)
system/player_changer.arc 1.1 added 14
|
5/31/00 2:13 AM | cvs |
Addition of PNG images. MSW 5/30/2000
(21 Files changed,
2 Lines changed)
system/inv-unpaid.111.png 1.1 added
system/empty.111.png 1.1 added
system/bug.111.png 1.1 added
system/inv-curse.111.png 1.1 added
system/blank.111.png 1.1 added
system/wizardmask.171.png 1.1 added
system/stipple.112.png 1.1 added
system/blocked.111.png 1.1 added
system/inv-equip.111.png 1.1 added
system/dark1.111.png 1.1 added
system/inv-lock.111.png 1.1 added
system/wizardmask.131.png 1.1 added
system/creator.111.png 1.1 added
system/dark3.111.png 1.1 added
system/wizardmask.111.png 1.1 added
system/inv-damn.111.png 1.1 added
system/map.111.png 1.1 added
system/stipple.111.png 1.1 added
system/wizardmask.151.png 1.1 added
system/dark2.111.png 1.1 added
system/inv-magic.111.png 1.1 added
|
2/18/00 12:01 AM | cvs |
Add missing newline to end the mark.arc file. Without this newline,
the collect.pl scripts creates a bad entry in the archetypes file, which causes various problems. Mark Wedel (1 Files changed, 1 Lines changed) system/marker.arc 1.2
(+1
-1)
|
7/31/99 9:07 PM | cvs |
New archetype for the MARKER object.
(1 Files changed,
10 Lines changed)
system/marker.arc 1.1 added 10
|