Difference for ground/chaos.arc from version 1.2 to 1.3


version 1.2 version 1.3
Line 1
 
Line 1
   # This is actually set up as a cone effect.  IT basically persists
   # and does a little amount of damage.
 Object chaos  Object chaos
 type 88  type 102
   subtype 7
 walk_on 1  walk_on 1
 level 1  level 1
 wc -30  wc -30
Line 14
 
Line 17
 icestorm.111  icestorm.111
 confusion.111  confusion.111
 acid_pool.111  acid_pool.111
 poisonc.111  poisoncloud.111
 slow.111  slow.111
 paralyse.111  paralyse.111
 fear.111  fear.111
Line 22
 
Line 25
 speed 1  speed 1
 no_pick 1  no_pick 1
 attacktype 262144  attacktype 262144
 hp 1  
 dam 2  dam 2
 editable 8  editable 8
 is_floor 1  is_floor 1
 end  end
   #
 Object major_chaos  Object major_chaos
 type 88  type 102
   subtype 7
 walk_on 1  walk_on 1
 level 1  level 1
 wc -30  wc -30
Line 43
 
Line 47
 icestorm.111  icestorm.111
 confusion.111  confusion.111
 acid_pool.111  acid_pool.111
 poisonc.111  poisoncloud.111
 slow.111  slow.111
 paralyse.111  paralyse.111
 fear.111  fear.111
Line 51
 
Line 55
 speed 1  speed 1
 no_pick 1  no_pick 1
 attacktype 262144  attacktype 262144
 hp 1  
 dam 10  dam 10
 editable 8  editable 8
 is_floor 1  is_floor 1


Legend:
line(s) removed in v.1.2 
line(s) changed
 line(s) added in v.1.3

File made using version 1.96 of cvs2html by leaf at 2006-02-15 17:44