Difference for player/race/quetzalcoatl.arc from version 1.9 to 1.10


version 1.9 version 1.10
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 with which to cast any spell they're not too  with which to cast any spell they're not too
 stupid to learn. Often, they're only able to  stupid to learn. Often, they're only able to
 grasp one basic fire spell.  grasp one basic fire spell.
 Their strongly draconic nature immures them  
 to fire and helps them with fire spells, but  Their strongly draconic nature makes them
 they are vulnerable to cold.  immune to fire and helps them with fire
 They can grasp weapons, but their bizarre  spells, but they are vulnerable to cold.
 body shape prevents them from using armour,  They can grasp weapons, but their bizarre body
 helmets, and other items of apparel usually  shape prevents them from using armour,
 intended for bipedal creatures with two arms  helmets, and other items of apparel intended
 and two legs and a head. Their inability to  for bipedal creatures with two arms, two legs,
 use armour comes back to haunt them when they  and a head. Their inability to use armour
 compare themselves with other races:  highly  comes back to haunt them when they compare
 enchanted armour is usually more beneficial  themselves with other races:  highly enchanted
 than dragonhide! The wings come in handy:  armour is usually more beneficial than
 they can use them to 'levitate', and their  dragonhide! The wings come in handy: they can
 hide gets thicker as they gain power,  use them to levitate, and their hide gets
 compensating them somewhat for not being able  thicker as they gain power, compensating them
 to use armour.  somewhat for not being able to use armour.
 endmsg  endmsg
 anim  anim
 quetzalcoatl.131  quetzalcoatl.131


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File made using version 1.96 of cvs2html by leaf at 2006-02-15 22:23