Difference for player/race/quetzalcoatl.arc from version 1.8 to 1.9


version 1.8 version 1.9
Line 17
 
Line 17
 grasp one basic fire spell.  grasp one basic fire spell.
 Their strongly draconic nature immures them  Their strongly draconic nature immures them
 to fire and helps them with fire spells, but  to fire and helps them with fire spells, but
 they are vulnerable to cold and  they are vulnerable to cold.
 They can grasp weapons, but their bizarre body  They can grasp weapons, but their bizarre
 shape prevents them from using armour, helmets,  body shape prevents them from using armour,
 and other items of apparel usually intended for  helmets, and other items of apparel usually
 bipedal creatures with two arms and two legs  intended for bipedal creatures with two arms
 and a head. Their inability to use armour comes  and two legs and a head. Their inability to
 back to haunt them when they compare themselves  use armour comes back to haunt them when they
 with other races:  highly enchanted armour is  compare themselves with other races:  highly
 usually more beneficial than dragonhide! The  enchanted armour is usually more beneficial
 wings come in handy:  they can use them to  than dragonhide! The wings come in handy:
 'levitate', and their hide gets thicker as they  they can use them to 'levitate', and their
 gain power, compensating them somewhat for not  hide gets thicker as they gain power,
 being able to use armour.  compensating them somewhat for not being able
   to use armour.
 endmsg  endmsg
 anim  anim
 quetzalcoatl.131  quetzalcoatl.131


Legend:
line(s) removed in v.1.8 
line(s) changed
 line(s) added in v.1.9

File made using version 1.96 of cvs2html by leaf at 2006-02-15 22:23