Protocol: | pserver | User: | anonymous |
Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
Filename: mithril_ar.arc | |||
Revision 1.6 | garbled | 2003/02/06 08:13:22 | +2 -0 |
Twiddle the materials and materialnames on a ton of objects. Get rid of things like "organic eyeshield" "glass magnifying glass" etc. Set some materialtypes that are specific to the armour/weapon, like glacium for the frost weapons. Make all the boots and shoes made of leather, so I stop seeing "pine boots". Change a bunch of artifacts to use specific metals or magical cloths, to stop things like "adamantium robe". Also.. change leather armour to just "armour" so the leather and other random leathertypes automatically work with it, making things like "bearskin armour". This breaks a few alchemy formulae.. which I will fix soon. | |||
Show difference between Revision 1.5 and 1.6 | |||
Revision 1.5 | mwedel | 2002/07/15 04:38:51 | +3 -1 |
Update arcs to use body_info for equipping items. Update armor to use gen_sp_armour instead of last_heal. can_use_shield added to necessary arcs. Add dev/scripts directory, which contains some handy scripts I wrote for updating on the items. Add item_power to the armours - needs to be done for rest of equippable items. MSW 2002-07-14 | |||
Show difference between Revision 1.4 and 1.5 | |||
Revision 1.4 | mwedel | 2002/05/31 03:52:54 | +2 -0 |
add name_pl, client_type information to objects that can get picked up. Remove some duplicates, change poisonfood to use the same face as booze so you can't tell simply by looking at it that it is bad food. Change some of the names for the skill scrolls to put them more in line with the skills they actually give you. MSW 2002-05-30 | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | peterm | 2000/12/04 07:18:44 | +1 -1 |
Converted the old "armor" "protected" "vulnerable" and "immune" to the partial-resistance equivalents. | |||
Show difference between Revision 1.2 and 1.3 | |||
Revision 1.2 | peterm | 2000/10/29 06:24:26 | +3 -3 |
Increased AC to 6, armour to 35. It was lame before. Also made it worth more. | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | uid200 | 1999/03/29 04:46:49 | None |
Initial revision | |||
Show difference between Revision 1.1.1.1 and 1.1 | |||
Revision 1.1.1.1 | uid200 | 1999/03/29 04:46:49 | +0 -0 |
Initial import |