| Protocol: | pserver | User: | anonymous |
| Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
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Filename: ixalovh_general_info.arc | |||
| Revision 1.1 | temitchell | 2004/01/01 17:56:18 | None |
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- Adding some files for new goddess Ixalovh - chaotic water goddess - sister/enemy to Ruggilli (still needs a bit more tuning). Cleaned up Ruggilli graphics - however not currently used... | |||
| Show difference between Revision [Error_in_revnumber] and 1.1 | |||
| Revision [Error_in_revnumber] | [Error_in_author] | [Error_in_revdate] | None |
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RCS file: /cvsroot/crossfire/arch/gods/elemental/ixalovh_holy_servant_info.arc,v Working file: gods/elemental/ixalovh_holy_servant_info.arc head: 1.1 branch: locks: strict access list: symbolic names: rel-1-9-0: 1.1 rel-1-8-0: 1.1 rel-1-7-0: 1.1 rel-1-6-0: 1.1 keyword substitution: kv total revisions: 1; selected revisions: 1 description: | |||
| Revision 1.1 | temitchell | 2004/01/01 17:56:18 | None |
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- Adding some files for new goddess Ixalovh - chaotic water goddess - sister/enemy to Ruggilli (still needs a bit more tuning). Cleaned up Ruggilli graphics - however not currently used... | |||
| Show difference between Revision [Error_in_revnumber] and 1.1 | |||
| Revision [Error_in_revnumber] | [Error_in_author] | [Error_in_revdate] | None |
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RCS file: /cvsroot/crossfire/arch/gods/elemental/ruggilli.arc,v Working file: gods/elemental/ruggilli.arc head: 1.9 branch: locks: strict access list: symbolic names: rel-1-9-0: 1.9 rel-1-8-0: 1.9 rel-1-7-0: 1.9 rel-1-6-0: 1.8 rel-1-5-0-patch: 1.7 rel-1-5-0: 1.7 rel-1-4-0: 1.7 rel-1-3-0: 1.7 rel-1-2-0: 1.7 rel-1-1-0: 1.7 rel-1-0-0: 1.6 rel-0-98-0: 1.6 rel-0-97-0: 1.6 rel-0-96-0: 1.6 rel-0-95-8: 1.1.1.1 rel-0-95-7: 1.1.1.1 rel-0-95-6: 1.1.1.1 rel-0-95-5: 1.1.1.1 rel-0-95-4: 1.1.1.1 v0-95-3: 1.1.1.1 Crossfire: 1.1.1 arch: 1.1.1.1 version-0-95-3: 1.1.1.1 crossfire: 1.1.1 keyword substitution: kv total revisions: 10; selected revisions: 10 description: | |||
| Revision 1.9 | temitchell | 2004/06/08 05:33:09 | +1 -0 |
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- add slaying lines to these gods to make them oppose | |||
| Show difference between Revision 1.8 and 1.9 | |||
| Revision 1.8 | temitchell | 2004/01/01 17:56:18 | +1 -0 |
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- Adding some files for new goddess Ixalovh - chaotic water goddess - sister/enemy to Ruggilli (still needs a bit more tuning). Cleaned up Ruggilli graphics - however not currently used... | |||
| Show difference between Revision [Error_in_revnumber] and 1.8 | |||
| Revision [Error_in_revnumber] | [Error_in_author] | [Error_in_revdate] | None |
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date: 2001/11/08 12:44:19; author: darth_bob; state: Exp; lines: +4 -36 same drill... shame to waste that loverly avatar graphic. But it don't work. dnh 8/11/01 | |||
| Revision 1.6 | avogl | 2001/01/01 22:53:17 | +3 -3 |
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New arches for a new scheme of gods. I tried to stick to the proposions in dnh's god-"pantheon", these have been set up and accepted by the developers on cf-devel. Of course here and there I felt that there was more finetuning needed, so I tried my best to make it truely balanced. Explaining all the details would take too long to post it here, please read my comments on cf-devel instead. However, I tried to give every god a unique "personality" (according to the pantheon). Furthermore, I carefully adjusted every god to have both pros AND cons. So that there hopefully won't be one god that can always be considered the "best one". --AndreasV | |||
| Show difference between Revision 1.5 and 1.6 | |||
| Revision 1.5 | cvs | 2000/12/27 06:05:09 | +1 -1 |
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MSW 2000-12-26: Added new archetypes & god changes for new god code. Changes by Jan E., checked in my MSW. | |||
| Show difference between Revision 1.4 and 1.5 | |||
| Revision 1.4 | avogl | 2000/12/15 15:49:46 | +1 -5 |
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Cleaning up the gods arches: They had several resistances set (of the same type!). Moreover I had to reduce the amount of fire and cold vulnerabilities. With PR these cults would get *very* unpopular otherwise. | |||
| Show difference between Revision 1.3 and 1.4 | |||
| Revision 1.3 | peterm | 2000/12/04 07:18:45 | +8 -3 |
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Converted the old "armor" "protected" "vulnerable" and "immune" to the partial-resistance equivalents. | |||
| Show difference between Revision 1.2 and 1.3 | |||
| Revision 1.2 | cvs | 2000/12/04 00:02:51 | +0 -1 |
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MSW 2000-12-3: Commit for PR code. General changes was to clean up archetypes that were immune/protected/vulnerable to the same attacktype (ie, protected & immune). Disease code changed to use last_grace instead of armour for contagious values. Gods still need to be fixed up. | |||
| Show difference between Revision 1.1 and 1.2 | |||
| Revision 1.1 | uid200 | 1999/03/29 05:05:24 | None |
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Initial revision | |||
| Show difference between Revision 1.1.1.1 and 1.1 | |||
| Revision 1.1.1.1 | uid200 | 1999/03/29 05:05:24 | +0 -0 |
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Initial import | |||