--- arch/ground/Wood ---


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Machine:cvs.sourceforge.net CVSROOT:/cvsroot/crossfire

Filename: evergreens_2.arc
Revision 1.5mwedel 2006/02/07 07:59:19+1 -0
Update archetypes with appropriate move_block attributes. For the
land ones, don't allow swim or boat movement types. For the water ones,
allow boat movement types.
MSW 2006-02-06
Show difference between Revision 1.4 and 1.5
Revision 1.4temitchell 2003/07/18 04:01:09+1 -1
renumbered all the smoothing to make some room and fix some ugliness
this scheme goes along the lines of:

beach - 10
sea - 20
floors/roads - 30
grass - 40
hills - 60
mountains - 100
forests - 125
trees - 140
Show difference between Revision 1.3 and 1.4
Revision 1.3tchize 2003/07/15 12:56:59+1 -0

updated .arc files so they now contain the smoothface informations.
Show difference between Revision 1.2 and 1.3
Revision 1.2tchize 2003/06/19 12:30:09+1 -0

set the smoothelevel to some archetype. Added the smooth pictures
associated.
Show difference between Revision 1.1 and 1.2
Revision 1.1garbled 2002/11/08 08:40:21None
New gfx for wooded areas, transparent, rather than having grass on the image.
Graphics kindly provided by: Meegwun South


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