| Protocol: | pserver | User: | anonymous |
| Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
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Filename: treed_hills.arc | |||
| Revision 1.6 | mwedel | 2006/02/07 07:59:19 | +1 -0 |
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Update archetypes with appropriate move_block attributes. For the land ones, don't allow swim or boat movement types. For the water ones, allow boat movement types. MSW 2006-02-06 | |||
| Show difference between Revision 1.5 and 1.6 | |||
| Revision 1.5 | temitchell | 2003/07/18 04:01:09 | +1 -1 |
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renumbered all the smoothing to make some room and fix some ugliness this scheme goes along the lines of: beach - 10 sea - 20 floors/roads - 30 grass - 40 hills - 60 mountains - 100 forests - 125 trees - 140 | |||
| Show difference between Revision 1.4 and 1.5 | |||
| Revision 1.4 | tchize | 2003/07/15 12:56:59 | +1 -0 |
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updated .arc files so they now contain the smoothface informations. | |||
| Show difference between Revision 1.3 and 1.4 | |||
| Revision 1.3 | temitchell | 2003/07/12 08:41:28 | +1 -1 |
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- tweeking smoothing levels - it is beginning to look ok... | |||
| Show difference between Revision 1.2 and 1.3 | |||
| Revision 1.2 | temitchell | 2003/07/12 07:01:53 | +1 -0 |
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- smoothlevels for forests raised to 75, some others set with possible values. | |||
| Show difference between Revision 1.1 and 1.2 | |||
| Revision 1.1 | temitchell | 2003/02/15 20:59:19 | None |
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- adds cold marsh, marsh and wooded hills - new pic for desert, old pic now clsc image | |||
| Show difference between Revision [Error_in_revnumber] and 1.1 | |||
| Revision [Error_in_revnumber] | [Error_in_author] | [Error_in_revdate] | None |
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RCS file: /cvsroot/crossfire/arch/ground/Wood/treed_hills.base.111.png,v Working file: ground/Wood/treed_hills.base.111.png head: 1.2 branch: locks: strict access list: symbolic names: rel-1-9-0: 1.2 rel-1-8-0: 1.1 rel-1-7-0: 1.1 rel-1-6-0: 1.1 rel-1-5-0-patch: 1.1 rel-1-5-0: 1.1 keyword substitution: b total revisions: 2; selected revisions: 2 description: | |||
| Revision 1.2 | qal21 | 2005/12/22 14:18:35 | +3 -2 |
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Fixing bad pngs by opening in GIMP and saving again. (libpng didn't mind it, but some others like PIL die.) | |||
| Show difference between Revision 1.1 and 1.2 | |||
| Revision 1.1 | temitchell | 2003/02/15 20:59:19 | None |
|
- adds cold marsh, marsh and wooded hills - new pic for desert, old pic now clsc image | |||
| Show difference between Revision [Error_in_revnumber] and 1.1 | |||
| Revision [Error_in_revnumber] | [Error_in_author] | [Error_in_revdate] | None |
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RCS file: /cvsroot/crossfire/arch/ground/Wood/treed_hills.clsc.111..png,v Working file: ground/Wood/treed_hills.clsc.111..png head: 1.2 branch: locks: strict access list: symbolic names: rel-1-9-0: 1.2 rel-1-8-0: 1.1 rel-1-7-0: 1.1 rel-1-6-0: 1.1 rel-1-5-0-patch: 1.1 rel-1-5-0: 1.1 keyword substitution: b total revisions: 2; selected revisions: 2 description: | |||
| Revision 1.2 | qal21 | 2005/12/22 14:18:35 | +4 -3 |
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Fixing bad pngs by opening in GIMP and saving again. (libpng didn't mind it, but some others like PIL die.) | |||
| Show difference between Revision 1.1 and 1.2 | |||
| Revision 1.1 | temitchell | 2003/02/15 20:59:19 | None |
|
- adds cold marsh, marsh and wooded hills - new pic for desert, old pic now clsc image | |||
| Show difference between Revision [Error_in_revnumber] and 1.1 | |||
| Revision [Error_in_revnumber] | [Error_in_author] | [Error_in_revdate] | None |
|
RCS file: /cvsroot/crossfire/arch/ground/Wood/woods_1.arc,v Working file: ground/Wood/woods_1.arc head: 1.8 branch: locks: strict access list: symbolic names: rel-1-9-0: 1.8 rel-1-8-0: 1.7 rel-1-7-0: 1.7 rel-1-6-0: 1.7 rel-1-5-0-patch: 1.6 rel-1-5-0: 1.1.1.1 rel-1-4-0: 1.1.1.1 rel-1-3-0: 1.1.1.1 rel-1-2-0: 1.1.1.1 rel-1-1-0: 1.1.1.1 rel-1-0-0: 1.1.1.1 rel-0-98-0: 1.1.1.1 rel-0-97-0: 1.1.1.1 rel-0-96-0: 1.1.1.1 rel-0-95-8: 1.1.1.1 rel-0-95-7: 1.1.1.1 rel-0-95-6: 1.1.1.1 rel-0-95-5: 1.1.1.1 rel-0-95-4: 1.1.1.1 v0-95-3: 1.1.1.1 Crossfire: 1.1.1 arch: 1.1.1.1 version-0-95-3: 1.1.1.1 crossfire: 1.1.1 keyword substitution: kv total revisions: 9; selected revisions: 9 description: | |||
| Revision 1.8 | mwedel | 2006/02/07 07:59:19 | +1 -0 |
|
Update archetypes with appropriate move_block attributes. For the land ones, don't allow swim or boat movement types. For the water ones, allow boat movement types. MSW 2006-02-06 | |||
| Show difference between Revision 1.7 and 1.8 | |||
| Revision 1.7 | temitchell | 2003/09/17 01:15:39 | +1 -1 |
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- much needed smoothing updates fix evergreen forest and make a more slim grass border fot trees and woods | |||
| Show difference between Revision 1.6 and 1.7 | |||
| Revision 1.6 | temitchell | 2003/07/18 04:01:09 | +1 -1 |
|
renumbered all the smoothing to make some room and fix some ugliness this scheme goes along the lines of: beach - 10 sea - 20 floors/roads - 30 grass - 40 hills - 60 mountains - 100 forests - 125 trees - 140 | |||
| Show difference between Revision 1.5 and 1.6 | |||
| Revision 1.5 | tchize | 2003/07/15 12:56:59 | +1 -0 |
|
updated .arc files so they now contain the smoothface informations. | |||
| Show difference between Revision 1.4 and 1.5 | |||
| Revision 1.4 | temitchell | 2003/07/12 08:41:28 | +1 -1 |
|
- tweeking smoothing levels - it is beginning to look ok... | |||
| Show difference between Revision 1.3 and 1.4 | |||
| Revision 1.3 | temitchell | 2003/07/12 07:01:53 | +1 -1 |
|
- smoothlevels for forests raised to 75, some others set with possible values. | |||
| Show difference between Revision 1.2 and 1.3 | |||
| Revision 1.2 | tchize | 2003/06/19 12:30:09 | +1 -0 |
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set the smoothelevel to some archetype. Added the smooth pictures associated. | |||
| Show difference between Revision 1.1 and 1.2 | |||
| Revision 1.1 | uid200 | 1999/03/29 04:52:30 | None |
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Initial revision | |||
| Show difference between Revision 1.1.1.1 and 1.1 | |||
| Revision 1.1.1.1 | uid200 | 1999/03/29 04:52:30 | +0 -0 |
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Initial import | |||