--- arch/ground ---


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Machine:cvs.sourceforge.net CVSROOT:/cvsroot/crossfire

Filename: sea.arc
Revision 1.10mwedel 2006/02/07 07:59:19+1 -1
Update archetypes with appropriate move_block attributes. For the
land ones, don't allow swim or boat movement types. For the water ones,
allow boat movement types.
MSW 2006-02-06
Show difference between Revision 1.9 and 1.10
Revision 1.9ketche 2005/11/30 06:44:58+52 -0
four corners to use with the sea.
Show difference between Revision 1.8 and 1.9
Revision 1.8temitchell 2003/07/18 04:01:09+2 -2
renumbered all the smoothing to make some room and fix some ugliness
this scheme goes along the lines of:

beach - 10
sea - 20
floors/roads - 30
grass - 40
hills - 60
mountains - 100
forests - 125
trees - 140
Show difference between Revision 1.7 and 1.8
Revision 1.7temitchell 2003/07/16 02:58:16+10 -2
- changes for smoothing - new water, swamp smoothing and some fixes for
some arch information
Show difference between Revision 1.6 and 1.7
Revision 1.6tchize 2003/07/15 12:56:59+4 -0

updated .arc files so they now contain the smoothface informations.
Show difference between Revision 1.5 and 1.6
Revision 1.5temitchell 2003/07/13 00:21:49+2 -2
- smooth the seas - you can also use this to enhance animation :)
Show difference between Revision 1.4 and 1.5
Revision 1.4tchize 2003/07/08 12:58:47+2 -0

New pictures for new way of handling smoothing. The grass picture is
still my ugly one but will be replaced as fast as possible...
Drawers, it's up to you now (Crossfire needs YOU!)
Show difference between Revision 1.3 and 1.4
Revision 1.3garbled 2002/10/28 05:40:31+2 -0
Add is_water to these
Show difference between Revision 1.2 and 1.3
Revision 1.2jec 2000/05/16 09:03:22+0 -3
See CHANGES file.
Show difference between Revision 1.1 and 1.2
Revision 1.1uid200 1999/03/29 04:52:18None
Initial revision
Show difference between Revision 1.1.1.1 and 1.1
Revision 1.1.1.1uid200 1999/03/29 04:52:18+0 -0
Initial import


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