| Protocol: | pserver | User: | anonymous |
| Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
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Filename: true_lead.arc | |||
| Revision 1.6 | garbled | 2003/01/30 00:10:00 | +1 -1 |
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Sprinkle some materialnames around. prevents things like "leather leather armour", "gold coins made of bronze". | |||
| Show difference between Revision 1.5 and 1.6 | |||
| Revision 1.5 | mwedel | 2002/05/31 03:52:55 | +2 -0 |
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add name_pl, client_type information to objects that can get picked up. Remove some duplicates, change poisonfood to use the same face as booze so you can't tell simply by looking at it that it is bad food. Change some of the names for the skill scrolls to put them more in line with the skills they actually give you. MSW 2002-05-30 | |||
| Show difference between Revision 1.4 and 1.5 | |||
| Revision 1.4 | peterm | 2000/12/04 07:18:45 | +3 -1 |
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Converted the old "armor" "protected" "vulnerable" and "immune" to the partial-resistance equivalents. | |||
| Show difference between Revision 1.3 and 1.4 | |||
| Revision 1.3 | peterm | 2000/10/18 00:39:22 | +1 -1 |
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Reduce the values of true lead and fixed mercury so that alchemy to money abuse is harder. | |||
| Show difference between Revision 1.2 and 1.3 | |||
| Revision 1.2 | cvs | 1999/08/06 21:12:08 | +1 -0 |
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nrof added to most things, weight changed for power crystal. --patches from DAMN | |||
| Show difference between Revision 1.1 and 1.2 | |||
| Revision 1.1 | uid200 | 1999/03/29 05:05:14 | None |
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Initial revision | |||
| Show difference between Revision 1.1.1.1 and 1.1 | |||
| Revision 1.1.1.1 | uid200 | 1999/03/29 05:05:14 | +0 -0 |
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Initial import | |||