Protocol: | pserver | User: | anonymous |
Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
Filename: evil_master1.arc | |||
Revision 1.7 | mwedel | 2004/02/02 00:34:05 | +1 -0 |
Fix a few arc errors related to panther.111 disappearing, but gaea still using them. Break out many of the treasure lists, and add the necessary skills so that the monsters can properly use things like spellbooks, wands, rods, etc. In many cases, update the creatures to have their own specific treasurelist. Add proper skill values to rods, horns, and staves - should fix problem with exp not being credited to correct skill. MSW 2004-02-01 | |||
Show difference between Revision 1.6 and 1.7 | |||
Revision 1.6 | avogl | 2002/09/05 01:41:54 | +26 -15 |
I had to re-adjust some of the recently changed levels in pupland monsters. As maintainer of the pupland set I hope it is okay when I do this, have written on the list about it too. Some monsters just need those levels to be able to hit and damage high level players. Evil Masters are a somewhat special case: I have moved most all attributes out of the map into the arches (So the arches contain the "real version"). The reason for this is I fear the fallback to arch-values when these monsters happen to apply equipment. --AndreasV | |||
Show difference between Revision 1.5 and 1.6 | |||
Revision 1.5 | mwedel | 2002/08/29 05:17:17 | +1 -1 |
Fix the level/exp for some monsters - these all had levels which was much higher than the actually difficulty the monster should be. MSW 2002-08-28 | |||
Show difference between Revision 1.4 and 1.5 | |||
Revision 1.4 | mwedel | 2002/07/15 04:38:53 | +2 -0 |
Update arcs to use body_info for equipping items. Update armor to use gen_sp_armour instead of last_heal. can_use_shield added to necessary arcs. Add dev/scripts directory, which contains some handy scripts I wrote for updating on the items. Add item_power to the armours - needs to be done for rest of equippable items. MSW 2002-07-14 | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | cvs | 2000/12/04 00:02:51 | +5 -3 |
MSW 2000-12-3: Commit for PR code. General changes was to clean up archetypes that were immune/protected/vulnerable to the same attacktype (ie, protected & immune). Disease code changed to use last_grace instead of armour for contagious values. Gods still need to be fixed up. | |||
Show difference between Revision 1.2 and 1.3 | |||
Revision 1.2 | cvs | 2000/06/09 19:12:22 | +1 -0 |
Assigned proper races to these archetypes. --PeterM | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | uid200 | 1999/03/29 04:56:19 | None |
Initial revision | |||
Show difference between Revision 1.1.1.1 and 1.1 | |||
Revision 1.1.1.1 | uid200 | 1999/03/29 04:56:19 | +0 -0 |
Initial import |