--- arch/monster/goblin ---


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Filename: gnoll_chief_arc.arc
Revision 1.5temitchell 2003/03/16 17:28:12+1 -1
orc and ogre cleaning - randomize anims
Show difference between Revision 1.4 and 1.5
Revision 1.4mwedel 2002/07/15 04:38:53+1 -0
Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
Show difference between Revision 1.3 and 1.4
Revision 1.3darth_bob 2001/12/28 05:46:25+1 -0
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
Show difference between Revision 1.2 and 1.3
Revision 1.2mwedel 2001/12/05 06:43:40+1 -1
Add new archetypes. Fix missing newline at end of gnoll_chief_arc.arc.
Fixed a few files that resulted in png warnings during load.
MSW 2001-12-04
Show difference between Revision 1.1 and 1.2
Revision 1.1darth_bob 2001/11/18 03:48:18None
In future I will remember to remove the emacs tmp files =)
These are just the artifact monsters put into arcs (with a few small changes here and there). It is so map makers can place them directly into maps.


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