--- arch/monster/goblin ---


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Filename: ogre.arc
Revision 1.8temitchell 2003/03/16 17:28:12+1 -2
orc and ogre cleaning - randomize anims
Show difference between Revision 1.7 and 1.8
Revision 1.7mwedel 2002/07/16 05:02:59+2 -2
Fix monster arcs that had incorrect wrists/foot (1 instead of 2)
Fix update_monster script that generated the errors in the first place.
Add body information to the player/old/*.arc for very old player files.
Move crown from misc directory to armour/helmet, add appropriate body_info.
Add needed body info for elven boots.
MSW 2002-07-15
Show difference between Revision 1.6 and 1.7
Revision 1.6mwedel 2002/07/15 04:38:53+12 -0
Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
Show difference between Revision 1.5 and 1.6
Revision 1.5peterm 2000/12/04 07:18:48+2 -1
Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.
Show difference between Revision 1.4 and 1.5
Revision 1.4peterm 2000/10/31 11:49:00+1 -0
Gave "ogre" a name to avoid log spamming like this:
Object without name tried to attack.
arch ogre
face ogre.112
animation ogre

Zillions... Zillions of times.
Show difference between Revision 1.3 and 1.4
Revision 1.3cvs 2000/06/09 19:12:23+1 -1
Assigned proper races to these archetypes. --PeterM
Show difference between Revision 1.2 and 1.3
Revision 1.2cvs 2000/06/04 23:25:33+1 -0
Added race fields.
Show difference between Revision 1.1 and 1.2
Revision 1.1uid200 1999/03/29 04:57:18None
Initial revision
Show difference between Revision 1.1.1.1 and 1.1
Revision 1.1.1.1uid200 1999/03/29 04:57:18+0 -0
Initial import


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