--- arch/monster/goblin ---


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Machine:cvs.sourceforge.net CVSROOT:/cvsroot/crossfire

Filename: orc_chief_arc.arc
Revision 1.4temitchell 2003/03/16 17:28:12+2 -2
orc and ogre cleaning - randomize anims
Show difference between Revision 1.3 and 1.4
Revision 1.3mwedel 2002/07/16 05:02:59+2 -2
Fix monster arcs that had incorrect wrists/foot (1 instead of 2)
Fix update_monster script that generated the errors in the first place.
Add body information to the player/old/*.arc for very old player files.
Move crown from misc directory to armour/helmet, add appropriate body_info.
Add needed body info for elven boots.
MSW 2002-07-15
Show difference between Revision 1.2 and 1.3
Revision 1.2mwedel 2002/07/15 04:38:53+11 -0
Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
Show difference between Revision 1.1 and 1.2
Revision 1.1darth_bob 2001/11/18 03:48:19None
In future I will remember to remove the emacs tmp files =)
These are just the artifact monsters put into arcs (with a few small changes here and there). It is so map makers can place them directly into maps.


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