| Protocol: | pserver | User: | anonymous |
| Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
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Filename: fireborn.arc | |||
| Revision 1.9 | mwedel | 2006/01/02 06:10:58 | +3 -0 |
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Apply patch 1321682 - fix typos of many arches, as well as making the formatting of the msg/endmsg to be consistent. This is all cosmetic changes, no actual change of objects other than msg/endmsg or other typos. MSW 2006-01-02 | |||
| Show difference between Revision 1.8 and 1.9 | |||
| Revision 1.8 | cavesomething | 2005/10/03 17:10:27 | +3 -3 |
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patch #1311199 by sacq to fix many typos and grammos in race descriptions | |||
| Show difference between Revision 1.7 and 1.8 | |||
| Revision 1.7 | mwedel | 2003/09/13 04:38:03 | +1 -0 |
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Updated for new spell + skill code. Many files moved about. Main changes for weapons is to add what skill they use. MSW 2003-09-12 | |||
| Show difference between Revision 1.6 and 1.7 | |||
| Revision 1.6 | mwedel | 2002/07/15 04:38:56 | +7 -0 |
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Update arcs to use body_info for equipping items. Update armor to use gen_sp_armour instead of last_heal. can_use_shield added to necessary arcs. Add dev/scripts directory, which contains some handy scripts I wrote for updating on the items. Add item_power to the armours - needs to be done for rest of equippable items. MSW 2002-07-14 | |||
| Show difference between Revision 1.5 and 1.6 | |||
| Revision 1.5 | mardahl | 2001/04/24 08:47:30 | +1 -1 |
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Second try at fixing the race from unnatural to fire_elemental. | |||
| Show difference between Revision 1.4 and 1.5 | |||
| Revision 1.4 | avogl | 2000/12/17 15:08:15 | +30 -0 |
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Inserted the new race-descriptions into the player arches. These will now show up during the race-selection process. was nice teamwork: Mark did the coding, Peter wrote the descriptions, and I humbly inserted them in the arches. =) While at it, I also fixed the animation problems for Quetzal and Half-Orc. | |||
| Show difference between Revision 1.3 and 1.4 | |||
| Revision 1.3 | avogl | 2000/12/14 04:11:55 | +2 -5 |
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Adjusting the resistances of player races, in regard of the new PR-system. In general, vulnerabilities are much lower since more severe. I also removed some small paralyze/draining vulns because they would be very nasty. | |||
| Show difference between Revision 1.2 and 1.3 | |||
| Revision 1.2 | peterm | 2000/12/04 07:18:50 | +7 -2 |
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Converted the old "armor" "protected" "vulnerable" and "immune" to the partial-resistance equivalents. | |||
| Show difference between Revision 1.1 and 1.2 | |||
| Revision 1.1 | peterm | 2000/10/16 18:55:08 | None |
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Re-adding all the class/race stuff in the reorganized way. | |||