--- arch/player/race ---


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Filename: human.arc
Revision 1.7temitchell 2003/04/07 00:21:28+2 -2
- finishing more player race animations

TODO: The Wizardly player classes (maybe add in some variation
here), new HalfOrc (it's just barfy), many 'classic' versions of these.
Show difference between Revision 1.6 and 1.7
Revision 1.6temitchell 2003/03/30 23:43:44+1 -1
-missed setting the face - hmm, they all look to the right anyway..
what's up with that?
Show difference between Revision 1.5 and 1.6
Revision 1.5temitchell 2003/03/30 22:55:11+6 -1
Checking in a bunch of player animations - starting with some race
images.
Show difference between Revision 1.4 and 1.5
Revision 1.4mwedel 2003/03/19 07:44:31+1 -0
add 'facings' to all the player related arc's. Needed for it to
be compatible with normal object animation.
MSW 2003-03-18
Show difference between Revision 1.3 and 1.4
Revision 1.3mwedel 2002/07/15 04:38:56+13 -0
Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
Show difference between Revision 1.2 and 1.3
Revision 1.2avogl 2000/12/17 15:08:15+7 -0
Inserted the new race-descriptions into the player arches.
These will now show up during the race-selection process.

was nice teamwork: Mark did the coding, Peter wrote the
descriptions, and I humbly inserted them in the arches. =)

While at it, I also fixed the animation problems for
Quetzal and Half-Orc.
Show difference between Revision 1.1 and 1.2
Revision 1.1peterm 2000/10/16 18:55:08None
Re-adding all the class/race stuff in the reorganized way.


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