| Protocol: | pserver | User: | anonymous |
| Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
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Filename: wraithp.arc | |||
| Revision 1.14 | mwedel | 2006/01/02 06:10:58 | +13 -12 |
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Apply patch 1321682 - fix typos of many arches, as well as making the formatting of the msg/endmsg to be consistent. This is all cosmetic changes, no actual change of objects other than msg/endmsg or other typos. MSW 2006-01-02 | |||
| Show difference between Revision 1.13 and 1.14 | |||
| Revision 1.13 | cavesomething | 2005/10/03 17:10:27 | +11 -11 |
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patch #1311199 by sacq to fix many typos and grammos in race descriptions | |||
| Show difference between Revision 1.12 and 1.13 | |||
| Revision 1.12 | temitchell | 2003/04/07 00:21:28 | +2 -2 |
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- finishing more player race animations TODO: The Wizardly player classes (maybe add in some variation here), new HalfOrc (it's just barfy), many 'classic' versions of these. | |||
| Show difference between Revision 1.11 and 1.12 | |||
| Revision 1.11 | temitchell | 2003/03/30 23:43:44 | +1 -1 |
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-missed setting the face - hmm, they all look to the right anyway.. what's up with that? | |||
| Show difference between Revision 1.10 and 1.11 | |||
| Revision 1.10 | temitchell | 2003/03/30 22:55:11 | +6 -1 |
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Checking in a bunch of player animations - starting with some race images. | |||
| Show difference between Revision 1.9 and 1.10 | |||
| Revision 1.9 | mwedel | 2003/03/19 07:44:31 | +1 -0 |
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add 'facings' to all the player related arc's. Needed for it to be compatible with normal object animation. MSW 2003-03-18 | |||
| Show difference between Revision 1.8 and 1.9 | |||
| Revision 1.8 | mwedel | 2002/07/15 04:38:56 | +13 -0 |
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Update arcs to use body_info for equipping items. Update armor to use gen_sp_armour instead of last_heal. can_use_shield added to necessary arcs. Add dev/scripts directory, which contains some handy scripts I wrote for updating on the items. Add item_power to the armours - needs to be done for rest of equippable items. MSW 2002-07-14 | |||
| Show difference between Revision 1.7 and 1.8 | |||
| Revision 1.7 | darth_bob | 2001/11/10 07:53:15 | +1 -1 |
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I am not sure who changed this to -40 but it was dumb. Keep in mind the key to game, is making it fun, the game is unplayable when you can't cast spells and you can't survive the slightest breath of fire. *grump* dnh 10/11/01 | |||
| Show difference between Revision 1.6 and 1.7 | |||
| Revision 1.6 | jbontje | 2001/06/28 15:11:04 | +1 -1 |
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Fixed typo's MiDS 2001-06-28 | |||
| Show difference between Revision 1.5 and 1.6 | |||
| Revision 1.5 | mardahl | 2001/04/17 22:21:35 | +1 -1 |
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Fix a bug with overflow of food values. | |||
| Show difference between Revision 1.4 and 1.5 | |||
| Revision 1.4 | avogl | 2000/12/17 15:08:15 | +20 -0 |
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Inserted the new race-descriptions into the player arches. These will now show up during the race-selection process. was nice teamwork: Mark did the coding, Peter wrote the descriptions, and I humbly inserted them in the arches. =) While at it, I also fixed the animation problems for Quetzal and Half-Orc. | |||
| Show difference between Revision 1.3 and 1.4 | |||
| Revision 1.3 | avogl | 2000/12/14 04:11:55 | +1 -4 |
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Adjusting the resistances of player races, in regard of the new PR-system. In general, vulnerabilities are much lower since more severe. I also removed some small paralyze/draining vulns because they would be very nasty. | |||
| Show difference between Revision 1.2 and 1.3 | |||
| Revision 1.2 | peterm | 2000/12/04 07:18:50 | +8 -4 |
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Converted the old "armor" "protected" "vulnerable" and "immune" to the partial-resistance equivalents. | |||
| Show difference between Revision 1.1 and 1.2 | |||
| Revision 1.1 | peterm | 2000/10/16 18:55:08 | None |
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Re-adding all the class/race stuff in the reorganized way. | |||