--- arch/potion ---


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Machine:cvs.sourceforge.net CVSROOT:/cvsroot/crossfire

Filename: potioninv.arc
Revision 1.9mikeeusa 2005/10/11 00:52:03+2 -0
CVS: arch: potions updated to yeild empty potion bottles on use
Show difference between Revision 1.8 and 1.9
Revision 1.8ryo_saeba 2005/07/15 20:04:55+0 -2
Remove empty bottles that cause issues.
Show difference between Revision 1.7 and 1.8
Revision 1.7ryo_saeba 2005/07/10 09:34:41+2 -0
Bottles now give empty bottle, pics & changes courtesy mikeeusa
Show difference between Revision 1.6 and 1.7
Revision 1.6mwedel 2002/05/31 03:52:57+4 -0
add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
Show difference between Revision 1.5 and 1.6
Revision 1.5mardahl 2001/04/20 09:26:55+1 -1
Changed the face.
Show difference between Revision 1.4 and 1.5
Revision 1.4avogl 2000/12/14 04:16:09+15 -2
Now there are three classes of res. potions:

- potions with 95% resistance: extremely rare and expensive

- potions with 90%: more common, and to get for a fair price

- potions with 50%: for newbies only, very cheap and rather common
Show difference between Revision 1.3 and 1.4
Revision 1.3peterm 2000/12/04 07:18:50+2 -1
Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.
Show difference between Revision 1.2 and 1.3
Revision 1.2jec 2000/05/24 10:03:40+1 -0
Added level 1 to all archetypes with type 5 (POTION), because these
archetypes are spellcasters and therefore need a level.
Show difference between Revision 1.1 and 1.2
Revision 1.1uid200 1999/03/29 05:00:25None
Initial revision
Show difference between Revision 1.1.1.1 and 1.1
Revision 1.1.1.1uid200 1999/03/29 05:00:25+0 -0
Initial import


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