version 1.14 | | version 1.15 |
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Changes for CVS tree: | | Changes for CVS tree: |
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| | Lake_Country/DA, Lake_Country/RETower/tower2, |
| | Lake_Country/snake_pit/snakepit_2 |
| | Removed "changing 1" which was very wrong because the objects didn't |
| | have an other_arch. - Jan Echternach 6/19/2000 |
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| | Lake_Country/DA (Hanuk), Lake_Country/snake_pit/Chaos_lair4 (vampire) |
| | Set "randomitems none" to make modifications of these objects effective |
| | (before, they were overwritten with archetype's values when these objects |
| | applied something). - Jan Echternach 6/19/2000 |
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| | city/misc/mercenaries, city/towers/tower.mad2 |
| | Replaced triggers with handles. - Jan Echternach 6/19/2000 |
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various: completed the quests for noble ranks. 6/14/00 --PeterM | | various: completed the quests for noble ranks. 6/14/00 --PeterM |
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navar_city/illusion/illtow6: Bomb needs a level. | | navar_city/illusion/illtow6: Bomb needs a level. |