--- maps/Lake_Country/snake_pit ---


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Filename: snakepit_2
Revision 1.4mwedel 2001/04/08 03:25:04+232 -164
Remove changing 1 from dwarf wizards. Lots of other changes caused
by automatic conversion to partial resistance naming scheme.
MSW 2001-04-07
Show difference between Revision 1.3 and 1.4
Revision 1.3avogl 2000/11/14 22:55:23+1083 -99

Adjusted savebed in regard of the new savebed-code.
Place is safe and has an emergency exit now.
--AndreasV
Show difference between Revision 1.2 and 1.3
Revision 1.2jec 2000/06/19 12:29:27+0 -2
Lake_Country/DA, Lake_Country/RETower/tower2,
Lake_Country/snake_pit/snakepit_2
Removed "changing 1" which was very wrong because the objects didn't
have an other_arch.

Lake_Country/DA (Hanuk), Lake_Country/snake_pit/Chaos_lair4 (vampire)
Set "randomitems none" to make modifications of these objects effective
(before, they were overwritten with archetype's values when these objects
applied something).

city/misc/mercenaries, city/towers/tower.mad2
Replaced triggers with handles.
Show difference between Revision 1.1 and 1.2
Revision 1.1uid200 1999/03/29 04:21:22None
Initial revision
Show difference between Revision 1.1.1.1 and 1.1
Revision 1.1.1.1uid200 1999/03/29 04:21:22+0 -0
Initial import


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