Protocol: | pserver | User: | anonymous |
Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
Filename: gemshop | |||
Revision 1.5 | darth_bob | 2001/11/10 08:13:24 | +0 -7 |
removed the table, bad bug.. will need to redo a whole bunch of arcs before I put it back in =\ dnh 10/11/01 | |||
Show difference between Revision 1.4 and 1.5 | |||
Revision 1.4 | darth_bob | 2001/11/07 04:37:06 | +1 -1 |
Typo in gemshop dnh 7/11/01 | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | darth_bob | 2001/11/06 16:48:25 | +146 -117 |
Added table to buy tooth charms, as tooth charms are start equip cost is irrelevent, this may change. dnh 7/11/01 | |||
Show difference between Revision 1.2 and 1.3 | |||
Revision 1.2 | avogl | 2001/02/14 21:06:35 | +9 -3 |
/city, /Lake_country, /pup_land: Optical changes ("cosmetics") only. Used the new png wall-faces to make the maps look better in png mode. /mak, /dtabb, /world: Moved the mak maps (warrior proving tower) from scorn to dtabb (northeast edge). Reason: Such extremely high-level maps shouldn't be located in the starting town. Besides, dtabb has an urgent need for attractive maps. I also modified the mak maps: Corrected bugs, enhanced optical appearance and cleaned up some big balancing problems. (Turban of heavens and ancient bracers for example). The monsters there still give huge chunks of exp. However, I prefer to watch how players get along with these maps before widely reducing exp. | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | uid200 | 1999/03/29 03:56:28 | None |
Initial revision | |||
Show difference between Revision 1.1.1.1 and 1.1 | |||
Revision 1.1.1.1 | uid200 | 1999/03/29 03:56:28 | +0 -0 |
Initial import |