Protocol: | pserver | User: | anonymous |
Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
Filename: castle.2 | |||
Revision 1.6 | avogl | 2002/10/27 15:40:50 | +2 -1 |
All teleporters which are not of archetype teleporter (like floor tiles with "type 41" set) have been broken. This was due to missing "activate_on_push/release" flags. A lot of maps have been struck by that and I have now fixed all occurrences I could find... I hope there's not more. --AndreasV | |||
Show difference between Revision 1.5 and 1.6 | |||
Revision 1.5 | avogl | 2002/09/26 18:18:30 | +2 -10 |
Used the new activate_on_release flags to make the ancient epigraphs in ancient castle work correctly. --AndreasV | |||
Show difference between Revision 1.4 and 1.5 | |||
Revision 1.4 | avogl | 2002/09/05 01:46:32 | +106 -125 |
Map changes to adopt the new arch versions of the evil masters. This does not change the behaviour or difficulty of the evil masters. Only the way how they are written in arches and maps. Also fixed a small bug in the underground of eureca castle. --AV | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | avogl | 2001/03/12 23:27:03 | +32 -19 |
pupland: Greatly reduced magic resistance for evil masters and rock crushers. This should give wizard-characters a fair chance to kill them. warrior tower: Created a shortcut to the ancient temple. It's not all easy to figure out. And one needs to complete the prerequesite-tests *two* times for it, plus bring up a fragment of chaos (->Chaoslair). --AV | |||
Show difference between Revision 1.2 and 1.3 | |||
Revision 1.2 | peterm | 2000/09/26 20:55:56 | +1540 -1187 |
Changes from Andreas Vogl applied to the pupland mix. He's done numerous fixes and balancing to the maps. --PeterM | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | uid200 | 1999/03/29 04:25:45 | None |
Initial revision | |||
Show difference between Revision 1.1.1.1 and 1.1 | |||
Revision 1.1.1.1 | uid200 | 1999/03/29 04:25:45 | +0 -0 |
Initial import |