--- maps/pup_land/castle_eureca ---


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Filename: castle_eureca5
Revision 1.5avogl 2002/10/27 15:40:50+697 -696
All teleporters which are not of archetype teleporter
(like floor tiles with "type 41" set) have been broken.
This was due to missing "activate_on_push/release" flags.
A lot of maps have been struck by that and I have
now fixed all occurrences I could find... I hope there's
not more.

--AndreasV
Show difference between Revision 1.4 and 1.5
Revision 1.4avogl 2001/02/23 21:18:02+1246 -336
A bunch of changes to the pupland maps, all related to
the "eureca quest":
I tried to make some parts more logic, fair and understandable.
Also fixed a few map-bugs.
Show difference between Revision 1.3 and 1.4
Revision 1.3peterm 2000/10/09 02:33:26+29 -19
Changes from Andreas Vogl, the new pupland maintainer.
here's his CHANGES file:
About the changes:

Only very few maps have undergone fundamental changes this
time. Instead, I've applied numerous bugfixes, new NPC
messages everywhere and an endless amount of cosmetic
changes.

I have focused on lone town and everything that is linked
directly to the pupland main continent. (Still mostly
untouched remain only Nuernberg and red island).

A summary of the few fundamental changes that occured:

- A Passport is needed to pass the barrier station
(to get in the guild of law, lone town).

- map "castle_eureca/castle_eureca8" changed back to
the original outlook, since S.Nishita knew how to fix
the broken mechanism :-)

- nightflower bar in Nuernberg ("nurnber/nf_bar")

- new stuff in kurte's shop ("ancient/kurte/shop")

- map "lone_town/dress3"
Show difference between Revision 1.2 and 1.3
Revision 1.2peterm 2000/09/26 20:56:05+3649 -710
Changes from Andreas Vogl applied to the pupland mix.
He's done numerous fixes and balancing to the maps.
--PeterM
Show difference between Revision 1.1 and 1.2
Revision 1.1uid200 1999/03/29 04:26:55None
Initial revision
Show difference between Revision 1.1.1.1 and 1.1
Revision 1.1.1.1uid200 1999/03/29 04:26:55+0 -0
Initial import


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