Difference for Info/README from version 1.2 to 1.3


version 1.2 version 1.3
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 individual linked maps:  individual linked maps:
 eeur/hut.1, hut.2 (in santo_dominion)  eeur/hut.1, hut.2 (in santo_dominion)
 espen/palace, espen1, espen2 (in santo_dominion)  espen/palace, espen1, espen2 (in santo_dominion)
   
   ------------------------------------------------------------------------------
   Note about unique maps:
   
   The update_exits.pl script can be used to update the exit of per player
   unique maps.    IT can also be used with the unique-items map, but
   the check in the script for a valid map file would need to be removed.
   
   However, this does not properly deal with changed path names.  A
   script could easily be done to do this.  Currently, changes
   below are needed:
   
   Per player unique maps:
   
   _city_* -> _scorn_...
   
   Guild maps:
   
   guilds@guildhousesinc -> scorn@guilds@guildhousesinc
   guilds@mailed_fist -> scorn@guilds@mailed_fist
   guilds@drunken_barbarian-> santo_dominion@guilds@drunken_barbarian
   guilds@laughing_skull -> pup_land@guilds@laughing_skull
   guilds@purple_butterfly -> pup_land@guilds@purple_butterfly
   


Legend:
line(s) removed in v.1.2 
line(s) changed
 line(s) added in v.1.3

File made using version 1.96 of cvs2html by leaf at 2006-02-15 14:16