| version 1.2 | | version 1.3 |
|---|
| | |
| individual linked maps: | | individual linked maps: |
| eeur/hut.1, hut.2 (in santo_dominion) | | eeur/hut.1, hut.2 (in santo_dominion) |
| espen/palace, espen1, espen2 (in santo_dominion) | | espen/palace, espen1, espen2 (in santo_dominion) |
| | | |
| | | ------------------------------------------------------------------------------ |
| | | Note about unique maps: |
| | | |
| | | The update_exits.pl script can be used to update the exit of per player |
| | | unique maps. IT can also be used with the unique-items map, but |
| | | the check in the script for a valid map file would need to be removed. |
| | | |
| | | However, this does not properly deal with changed path names. A |
| | | script could easily be done to do this. Currently, changes |
| | | below are needed: |
| | | |
| | | Per player unique maps: |
| | | |
| | | _city_* -> _scorn_... |
| | | |
| | | Guild maps: |
| | | |
| | | guilds@guildhousesinc -> scorn@guilds@guildhousesinc |
| | | guilds@mailed_fist -> scorn@guilds@mailed_fist |
| | | guilds@drunken_barbarian-> santo_dominion@guilds@drunken_barbarian |
| | | guilds@laughing_skull -> pup_land@guilds@laughing_skull |
| | | guilds@purple_butterfly -> pup_land@guilds@purple_butterfly |
| | | |