Difference for python/IPO/README from version 1.3 to 1.4


version 1.3 version 1.4
Line 35
 
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 These are Imperial bank (actually Scuds Bank) if you want to   These are Imperial bank (actually Scuds Bank) if you want to
 add some banks to non-imperial cities (?) maybe consider making different   add some banks to non-imperial cities (?) maybe consider making different
 scripts to and use a different currency and a new account database   scripts to and use a different currency and a new account database
 so players can have other bank accout (bankdatabase="<your bank>Bank_DB")  so players can have other bank account (bankdatabase="<your bank>Bank_DB")
 changing the bank notes is harder since it involves making a new arch, but   changing the bank notes is harder since it involves making a new arch, but
 you should be able to do so with little problems.  you should be able to do so with little problems.
   
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 Right now the only place to get imperial script is the bank.  I think it is better  Right now the only place to get imperial script is the bank.  I think it is better
 to keep it this way and not use imperial script as treasure or make converters.  to keep it this way and not use imperial script as treasure or make converters.
 Maybe on a rare occasion have imperials as a quest reward, but remember all Python  Maybe on a rare occasion have imperials as a quest reward, but remember all Python
 studff should be optional.  Do however consider using imperials for python gadgetry  stuff should be optional.  Do however consider using imperials for python gadgetry
 (like slot machines or other such optional gizmos), but only in the Imperial lands.  (like slot machines or other such optional gizmos), but only in the Imperial lands.
   
 Make sure you have updated the python_remove.py script to remove accounts when players quit  Make sure you have updated the python_remove.py script to remove accounts when players quit


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line(s) removed in v.1.3 
line(s) changed
 line(s) added in v.1.4

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