--- maps-bigworld/lake_country/snake_pit ---


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Machine:cvs.sourceforge.net CVSROOT:/cvsroot/crossfire

Filename: Chaos_lair2
Revision 1.6akirschbaum 2006/02/12 14:05:55+4 -4
Change face of statues to grey_drag.172 to make them visible again (as suggested by Maurice Massar).
Show difference between Revision 1.5 and 1.6
Revision 1.5akirschbaum 2005/09/04 18:24:34+26 -26
Move magic mouths and invisible exits below floor to prevent detection by show invisible.
Show difference between Revision 1.4 and 1.5
Revision 1.4ryo_saeba 2005/03/15 21:41:37+1 -0
Applied patch #1145089 (cavesomething) to add region support
Show difference between Revision 1.3 and 1.4
Revision 1.3mwedel 2005/01/24 08:19:43+2 -0
Commit a couple patches:
1) Fixes quest spellbooks so that randomitems is set to none, so that
spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24
Show difference between Revision 1.2 and 1.3
Revision 1.2mwedel 2003/11/14 07:45:38+31 -29
Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
Show difference between Revision 1.1 and 1.2
Revision 1.1mwedel 2002/07/23 07:04:56None
Add lake_county (kundi_area) maps to world southeast of brest.

Update world maps road connects to this city. Also, fix up some typos/
incorrect map path names.

Add dreaming_sage guild to navar city.
MSW 2002-07-22


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